| Music Hacking/Help Thread - addmusic questions go here |
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Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Music Hacking/Help Thread - addmusic questions go here |
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| Posted on 2007-09-15 11:26:02 PM |
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Alright, I'm porting a short, simple song just to test my skills, and I know it loops twice. My problem is with adding loops to the last channel, and effectively slicing it in half.
First, it sets the octave: o3
Then it loops this A LOT of times: d+16r8^16
Yet, strangely it end with this: d+16
Also, do you need a semicolon at the end of a channel?
Edit: Nevermind, I realized the midi cut a split-second off the end. >_<
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| Last edited on 2007-09-17 06:55:25 PM by Boingboingsplat. |
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| Posted on 2007-09-16 12:01:02 AM |
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cd C:\ -> addmusic smw.smc INIT ->
Exception in thread "main" java.lang.IndexOutOfBoundsException
at java.io.RandomAccessFile.readBytes(Native Method)
at java.io.RandomAccessFile.readBytes(Unknown Source)
at Zyunbi.kakikae(Zyunbi.java:66)
at Zyunbi.run(Zyunbi.java:21)
at Addmusic.romInit(Addmusic.java:59)
at Addmusic.main(Addmusic.java:24)
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| Posted on 2007-09-16 03:59:12 AM |
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Originally posted by MaxxOkay, so i replaced 23.txt and everything was happy til 27. It would encode til it was done with 27. I though it was another txt screwup, so I replaced the 27 or 28.txt with the original track. It still did the exact same thing! What is up? It tells me, instead of ??????????????????? when it is done inserting,
???:?????????
?????????????????
Freakin.
I suggest to download mikeys english translation of addmusic, it can give you a clue of what the problem is, because instead of all the ???? you'll see most likely the error message.
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| Last edited on 2007-09-16 03:59:42 AM by FPI. |
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| Posted on 2007-09-16 09:18:42 AM |
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Perhaps... where is the translation? I couldn't find it.
Supertails: put all of your addmusic stuff in a folder called "test"
on the exact C:\ drive, so when you open the C:\ drive the folder is there. Then open cmd, and type:
cd C:\test
then type
adddmusic smw.smc INIT
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| Last edited on 2007-09-16 09:47:37 AM by Maxx. |
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| Posted on 2007-09-16 11:34:32 AM |
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Just wanted to check:
Which Letters are not used to encode music by Tinymml?
Edit:Also,what is the maximum nuber of bytes?
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| Last edited on 2007-09-16 11:40:48 AM by Ecthel. |
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| Posted on 2007-09-16 11:49:23 AM |
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9600 for overworld, 6000 for levels. Only letter A B C D E F G work. It's basically like writing music in real life.
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| Posted on 2007-09-16 11:53:27 AM |
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Originally posted by S.N.N.9600 for overworld, 6000 for levels. Only letter A B C D E F G work. It's basically like writing music in real life.
Ok,because I didn't want to royally mess up the music with auto-replace.Anyway,the 6000 bytes should be a challenge...
Edit:I inserted my new music into the ROM,it's below 6000 bytes,but the music that used to occupy that slot still plays.Help?
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| Last edited on 2007-09-16 12:05:42 PM by Ecthel. |
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| Posted on 2007-09-16 12:36:45 PM |
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That happended to me once when trying to port DKC2's OW theme, which I ended up giving up on.
Also, the english version of addmusic doesn't work, it gives you an error every time.
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| Posted on 2007-09-16 12:49:42 PM |
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Originally posted by AiyoSo if I port music using matrizzle's way,does this mean no more custom music? Yes, as my way uses the SMAS N-SPC engine, while addmusic uses SMW's sound engine. The formats are different, thus they are incompatible.
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| Posted on 2007-09-16 02:17:34 PM |
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Originally posted by Marche102I inserted my new music into the ROM,it's below 6000 bytes,but the music that used to occupy that slot still plays.Help?
Help?Anyone?I really want to learn how to do this.
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| Last edited on 2007-09-16 02:18:17 PM by Ecthel. |
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| Posted on 2007-09-16 02:18:27 PM |
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Originally posted by Marche102Originally posted by Marche102
I inserted my new music into the ROM,it's below 6000 bytes,but the music that used to occupy that slot still plays.Help?
Help?Anyone?I really want to learn how to do this.
when you selected the music, did you save the level?
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| Posted on 2007-09-16 02:21:47 PM |
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Originally posted by Delmaru1Originally posted by Marche102Originally posted by Marche102
I inserted my new music into the ROM,it's below 6000 bytes,but the music that used to occupy that slot still plays.Help?
Help?Anyone?I really want to learn how to do this.
when you selected the music, did you save the level?
It was ported to bank 20,and the level was already set to that.
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| Posted on 2007-09-16 02:24:24 PM |
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Did you type "addmusic smw.smc LEVEL" or just "addmusic smw.smc"
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| Posted on 2007-09-16 02:25:34 PM |
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addmusic smw.smc LEVEL.
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| Posted on 2007-09-16 03:13:05 PM |
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Can you link to a txt? I'm tired of having to scroll through tons of code. >_<
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| Posted on 2007-09-16 03:15:10 PM |
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Originally posted by BoingboingsplatCan you link to a txt? I'm tired of having to scroll through tons of code. >_<
sorry, i dont know how to do that.
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| Posted on 2007-09-16 03:19:29 PM |
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Upload it somewhere and paste the link... >_>
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| Posted on 2007-09-16 03:21:53 PM |
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i will later. im busy now
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