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SPC/Sample Bank showoff thread 2.0 [Read first post]
Forum Index - Archive - Display Case - SPC/Sample Bank showoff thread 2.0 [Read first post]
Pages: « 1 ... 68 69 70 71 72 ... 80 81 » Thread Closed
Been busy with Time Man's Stage music, and this is the final result: SPC.

I kinda like the way it turned out, so enjoy!
Originally posted by Masashi27
I don't know why, but I was in the mood to compose a song.
The composition turned out like this: Click
I was thinking of using some more pitcslides, but due to me being lazy, I decided not to.

Enjoy!

Quite nice! I like it! I can understand not wanting more pitchslides, since I HAVE TO MANY TO DO.
Also it sounded a bit offkey? I'm not sure if it was just me o.o
Originally posted by Botcrazy
Quite nice! I like it! I can understand not wanting more pitchslides, since I HAVE TO MANY TO DO.
Also it sounded a bit offkey? I'm not sure if it was just me o.o

haha yeah, pitchslides sometimes are hard to deal with :P
Could you please tell me the part where the song goes offkey? Thanks

As for the spc you posted, Botcrazy, I like how the main melody sounds like. You have also managed to use pitchslides correctly. Good job!
The song, however, is lacking a percussion instrument. Do you have any plans on putting the percussion on any unused channel? Also, the @6s on channels 4 and 7 sound kind of rough (Especially the one that plays around 0:38).
Good luck, and I'm looking forward to hearing the finalized version!
I now have something to contribute to the Mega Man remix project.
All right! But although that's an interesting-sounding remix...why not port it directly? It could even be done sampled in Addmusic 4.05; I checked, and I could fit all the samples in that track into a single .bnk if I sacrificed samples 05, 09, 10, and 12.
Last edited on 2012-02-19 05:39:10 PM by imamelia.
I remixed it because I felt it would be easier to remix it than to port it normally, and it probably was. It works though, right? I'll probably loop it when I have time tomorrow.
Last edited on 2012-02-19 05:55:57 PM by X-cniS.
Originally posted by Masashi27
Originally posted by Botcrazy
Quite nice! I like it! I can understand not wanting more pitchslides, since I HAVE TO MANY TO DO.
Also it sounded a bit offkey? I'm not sure if it was just me o.o

haha yeah, pitchslides sometimes are hard to deal with :P
Could you please tell me the part where the song goes offkey? Thanks

As for the spc you posted, Botcrazy, I like how the main melody sounds like. You have also managed to use pitchslides correctly. Good job!
The song, however, is lacking a percussion instrument. Do you have any plans on putting the percussion on any unused channel? Also, the @6s on channels 4 and 7 sound kind of rough (Especially the one that plays around 0:38).
Good luck, and I'm looking forward to hearing the finalized version!

I'm honestly not sure, I think it was just me derping; I'm not the best with keys :P

Thanks! But, yeah, Maxodex is gonna do the percussion for me :)
Also, 0:38 sucks right now. It needs a bit of work :3
WAWAWAWAWAWA
Originally posted by Luigi370

Ok what the fuck is that supposed to be?
Originally posted by Luigi370

the melody's a bit too loud
Originally posted by Luigi370

O_O
Lost for words (that's no lie).
Last edited on 2012-02-21 09:36:53 AM by Botcrazy.
Suikoden II - Carried on the Rippling Waves
E: Comments? Anyone?
Last edited on 2012-02-21 02:22:55 PM by X-cniS.
I did a version of the Wily appearance in Megaman 8 for the 16-bit remix project. (the txt is finished but I'd rather wait for opinions before I end up submitting or whatever it.)

MM8 - Wily Conversation
Rudra no Hihou - Underwater City (Unsampled)

I finally got round to doing one of the few Rudra no Hihou tracks I wanted to do. After I'm done with this one, I may make another version of it using custom samples.
Seiken Densetsu 3 - Decision Bell
The flute is from YI, the bell is from SMRPG. Everything else is from the original game. I'll submit once I finish looping.
Chapel of Dissonance

I always wanted to port this :P

Edit:

Forgot this

I don't know why the SPC700 Player says that have echo when it doesn't...
Last edited on 2012-02-23 07:39:03 PM by Masterlink.
Originally posted by MarioStarLuigi
Seiken Densetsu 3 - Decision Bell
The flute is from YI, the bell is from SMRPG. Everything else is from the original game. I'll submit once I finish looping.

Why not just simply tune the original bell and flute? also the volume levels are not the same
Originally posted by Core
Originally posted by MarioStarLuigi
Seiken Densetsu 3 - Decision Bell
The flute is from YI, the bell is from SMRPG. Everything else is from the original game. I'll submit once I finish looping.

Why not just simply tune the original bell and flute? also the volume levels are not the same
The samples were too large to fit into a single bank so I had to replace them.
Originally posted by MarioStarLuigi
Originally posted by Core
Originally posted by MarioStarLuigi
Seiken Densetsu 3 - Decision Bell
The flute is from YI, the bell is from SMRPG. Everything else is from the original game. I'll submit once I finish looping.

Why not just simply tune the original bell and flute? also the volume levels are not the same
The samples were too large to fit into a single bank so I had to replace them.


Why not just simply use M and go for accuracy?
1. I don't know how and don't plan on learning.
2. I am going for accuracy. This is about as accurate as I could get it.
Pages: « 1 ... 68 69 70 71 72 ... 80 81 » Thread Closed
Forum Index - Archive - Display Case - SPC/Sample Bank showoff thread 2.0 [Read first post]

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