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[Complete] 003 - Plateau Pumps - Teyla
Forum Index - Events - SMW Central Production 2 - World 1 - [Complete] 003 - Plateau Pumps - Teyla
Pages: « 1 2 »
That first lakitu is supposed to be killed, it's how you get the SMWC coin :P

But yeah, I could add some more enemies there I guess, and probably look into fixing those other problems. I decided I'll upload it without waterfall/lavafall graphics cause no-one's taken those up for submission when I get home.

EDIT: Did I say when I get home? I meant this weekend. Lots of Japanese class homework... daibenkyousuru ;_;
Last edited on 2011-10-27 02:44:57 AM by Teyla.
DID I SAY LAST WEEKEND? I MEANT RIGHT NOW.

Yeah. There. mwl files should be all I have for this. I didn't draw anything new specifically for this level.
That works for me. Thanks - I'll see if we can scrounge up some graphics for the falls soon.
Originally posted by Punk Sarcophagus

Have a hole for the Spinies to fall here. This pit was full of Spinies (thrown by a Lakitu), and because of that, I couldn't pick-up the throw blocks up above.
It's fixed on my end.
Teyla, If you want in converted back, I will do so.
this reminds me ive got videos piling up:

Amazin' Flyin' Hammer Bro over lave = causes weird things

Just needs a ceiling

Also, some people (ahem, Adam) has expressed that the clouds in the background look uhh with the dark outlines. I already have palette fixes to make it much more duller.
For the ceiling we can just throw on that ceiling generator sprite right? Part of the magic of lakitu is being able to fly everywhere :P

As for the hammer bro... Not sure what to do about that. It's kinda a good introduction for him, and it stands as a simple challenge for the early game, so I'd rather not get rid of him.

I also notice lava splashes are messed up. Is there any way to fix, bar changing the tileset completely?
Last edited on 2013-02-04 03:58:00 PM by Teyla.
Pages: « 1 2 »
Forum Index - Events - SMW Central Production 2 - World 1 - [Complete] 003 - Plateau Pumps - Teyla

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