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Paper Mario - Infinite battles 5.4! FINISHED
Forum Index - Archive - Display Case - Paper Mario - Infinite battles 5.4! FINISHED
Pages: « 1 ... 61 62 63 64 65 ... 151 152 » Thread Closed
So, it's your counterpart...
SHOOT HIM!
USE PIERCING ATTACKS!
Upgrade BP.

Equip FP steal, Pierceing Blow and whatever the Danger badge is.

Use Hammer Charge.
= |

One more for the road.
Well I'm useless. Boss probably has area of effect attacks so we are screwed.
Hammer Charge
WHOA...didn't see that coming...

EDIT2: Nevermind, i still got my bottle of Hot Sauce.

@Cramps-Man: What about me? How am i supposed to deal damage to him? I gotta deal damage to him sometime! ...Maybe.

EDIT4: Epic music! <- The most epic boss battle music EVAH! #w{=D}
Last edited on 2012-02-20 07:35:31 AM by Falconpunch.
Hammer does 3 damage.
FalconPunch use your Hot Sauce on Delta since it doubles attack power. He will then be able to do 11 damage to the boss each turn.

Also one thing I noticed.

Originally posted by Lightvayne
- ShadowFire wakes up and finds a Courage Shell and a HP Drain Badge


I don't think ShadowFire ever got the Courage Shell.
He got it, but a typo on my part had the " in the wrong place. Its been fixed.

Next attack will be in 12 hours
Originally posted by FalconPunch
@Cramps-Man: What about me? How am i supposed to deal damage to him?


You don't. Use a Super Shroom to heal Delta next turn. He's at 5 hp.
Originally posted by cramps-man
Originally posted by FalconPunch
@Cramps-Man: What about me? How am i supposed to deal damage to him?


You don't. Use a Super Shroom to heal Delta next turn. He's at 5 hp.


First of all, Delta barely posts, and second of all, i want to deal some damage too.

Buuut...SDY1 also has 4 attack. When using Power Smash of Power Jump on Darkvayne while have Drunken the Hot Sauce, it does like...16 damage (Not counting defense). Counting defense, it would do 11 damage. With my attack, using the Hot Sauce, and using Power Jump or Power Smash, it will only do 8 damage or something like that.

EDIT2: Forget the vote, i'm using my Bottle o' Hot Sauce on Delta.
Last edited on 2012-02-20 08:41:47 AM by Falconpunch.
Just use it on him yourself and not make SDY waste a turn, Falcondunce.
Oh yeah, fixed.
TEAM ACTIONS:

- l30n4rd0 uses his blaster and does 7 damage.
- Phenolatukas upgrades his BP. He then equips FP steal, Piercing Blow and Power Rush badges.
- Giga uses Mystery v1. It contains Thunder Rage. A bolt strikes down and hits Darkvyane for 5 damage.
- Cramps-man just stands there.
- ShadowFire uses Hammer Charge.
- SDY1 Hammers Darkvayne for 3 damage
- FalconPunch uses his hotsauce on Delta. His attack power doubles for 2 turns.

ENEMY ACTIONS:
- Darkvayne uses Quake Hammer. Every player takes 2 damage.
- A ShadowFire clone was created.




Current Status:

Lightvayne LV. 7
HP: 15/15
FP: 15/15
Attack: 3
Defense: 1
SP: 4/4
Star points: 47
Status: Unknown, MIA
Coins: 0
ShadowFire LV. 6
HP: 13/15
FP: 5/10
Attack: 2 [+2]
Defense: 2
SP: 2/4
Star points: 68
Status: Normal.
Coins: 68
Delta LV. 4
HP: 3/15
FP: 3/5
Attack: 4 [x2] (2 turns)
Defense: 0
SP: 4/4
Star points: 24
Status: Normal
Coins: 170
AnybodyAgrees LV. 4
HP: 11/15
FP: 5/5
Attack: 3
Defense: 0
SP: 0/4
Star points: 25
Status: Normal.
Coins: 87
Giga LV. 0
HP: 3/10
FP: 5/5
Attack: 1
Defense: 0
SP: 4/4
Star points: 45
Status: Normal
Coins: 31
Phenolatukas LV. 3
HP: 8/10
FP: 5/5
Attack: 1
Defense: 1
SP: 2/4
Star points: 32
Status: Normal
Coins: 61
SDY1 LV. 5
HP: 6/15
FP: 1/5
Attack: 4
Defense: 1
SP: 4/4
Star points: 66
Status: Normal
Coins: 158
l30n4rd0 LV. 3
HP: 18/20
FP: 5/5
Attack: 2
Defense: 0
SP: 4/4
Star points: 73
Status: Normal.
Coins: 76
FalconPunch LV. 3
HP: 10/15
FP: 1/5
Attack: 2
Defense: 1
SP: 0/4
Star points: 98
Status: Normal.
Coins: 79
Cramps-man LV. 2
HP: 5/15
FP: 5/5
Attack: 2
Defense: 0
SP: 0/4
Star points: 45
Status: Normal
Coins: 135



----------------------------------------------------
0
1
2
3
4
5
6
7
8
9
10
-----------------------------------------------------


Pending level ups
Delta[1]
AnybodyAgrees[1]
Phenolatukas [1]

MoveSet
Standard:
* = hammer. ** = jump.
Star Powers:
Refresh[1], Lullaby[2], Fire blast[2], Chill out[3], Ice hurricane[4]


Badges EquippedStock
Lightvayne
BP: 0/10
ShadowFire
BP: 0/10
Delta
BP: 0/5
AnybodyAgrees
BP: 0/5
Phenolatukas
BP: 1/15
SDY1
BP: 0/5
Falconpunch
BP: 0/5
cramps man
BP: 2/5
-
l30
BP: 3/5




Item Inventory Limit is 5 items. Mouse over the items for details.

Lightvayne:
Delta:
AnybodyAgrees:
Phenolatukas:None.
SDY1:
l30:
Falconpunch:
ShadowFire:
cramps man:
Giga:


-----------------------------------------------------------------------------------------
Shop 4:

Items


(15 coins)


(12 coins)


(25 coins)


(30 coins)


(20 coins)


(5 coins)


(5 coins)


(10 coins)


(5 coins)


(35 coins.)


(10 coins)

(45 coins)

(35 coins)

(35 coins)

(35 coins)


Badges:
(55 coins)
(55 coins)
(45 coins)
(65 coins)
(65 coins.)
(50 Coins)
(50 Coins)
(50 Coins)
(75 coins)
(80 coins)
(100 coins) (With all new correct badge image and updated BP cost!)
(60 coins)
(60 coins)
???:
(80 coins)

INN:
Normal course (Heals you completely. 10 coins)
Special course (Heals you completely and you get a secret item. 20 coins)
--SECRET COURSE-- (Shh... Not so loud! You'll get fully healed AND you'll get a badge and an item for this. 45 coins)
Even More secret course (Shh... Don't say it to anyone! If you go in here, you'll get fully healed, get 1 badge and 2 items. That is, if you can hold 2 more items. But here's the catch: You must write you saying you want to use this course with small letters, and it must be not suspicious at all or else it will not work. 60 coins.

Bank:
ShadowFire: 14 coins.
SDY: 2 coins.
Falconpunch: 7 coins.
l30: 120 coins.



BOSS BATTLE!
Darkvayne


HP: 84/100
FP: 15/15
Attack: 6
Defense: 5
SP: 4/4
Star points: 47
Status: Dark
Coins: 0
(Note: Not susceptible to status effects. Can also create shadow clones of other members.


Dark ShadowFire [13 HP 2 ATK 2 DEF]

EDIT: Corrected FP stats
Last edited on 2012-02-20 12:46:12 PM by Lightvayne.
Power Smash Darkvayne

Hey guys can someone kill me?
No use. Especially if i successfully deal full damage by jumping or hammering the SF clone, it will do nothing.

Hmm...someone use a Honey Syrup on me so i can use Power Jump on the SF clone...the next turn.

EDIT: Lightvayne, 2 things you missed:

1: I used my Honey Syrup in battle...27? You forgot to remove it.

2: You forgot i equiped my Refund badge that when i use an item, i get 75% of the coins back. You forgot to do that too.

EDIT2: I'll use my Super Shroom on Delta.

"Here, Delta, you'll need this!"
Last edited on 2012-02-20 11:15:46 AM by Falconpunch.
I thought I used hammer charge?

I guess if I didn't, I'll use it now. And if I did, I'll use Pierceing Blow.
Any equipment changes, in your case equipping badges, counts as a turn.
Tornado jump on Darkvayne.
I always thought you were able to shuffle badges between battles, but it took up a turn if you did it mid battle.

The rules keep changing.
Pages: « 1 ... 61 62 63 64 65 ... 151 152 » Thread Closed
Forum Index - Archive - Display Case - Paper Mario - Infinite battles 5.4! FINISHED

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