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| Ground Pound Problematic Sprites |
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Forum Index - SMW Hacking - General SMW Hacking Help - Ground Pound Problematic Sprites |
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| Posted on 2011-10-19 07:21:09 PM |
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I've patched my ROM with the Ground Pound patch (the newest), and have discovered something: a lot of in-game sprites die when ground-pounded.
I'm okay with the Chucks being less Gary-Stu, but I have a HUGE problem with these:
Reflecting Fireball
Bowser Statue Fireball
Jumping Bowser Statue
(and probably a lot others to come)
So how do you fix them to not die when ground pounded? I know I could use Tweaker, but I don't know which controls how it dies during a GP.
Also, I do not know how to edit the in-game sprites, as I don't know how to extract them. Do I download the disassamblies or is their a way to change how they act without them?
And on a different note, I want to tweak so sprites to die from a ground pound, without their graphics getting garbled. How is that possible?
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Pages: 1  |
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Forum Index - SMW Hacking - General SMW Hacking Help - Ground Pound Problematic Sprites |
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