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Tip: If you place too many sprites on the same screen, it will slow the game down and cause frustration to the player.
How do we set the ccamera's starting position?
Forum Index - SMW Hacking - General SMW Hacking Help - How do we set the ccamera's starting position?
Pages: « 1 »
FOr the Main and Midway Entrance dialog, how do we set the camera to be higher, where Mario is, at the beginning of the level? Does it have anything to do with the fg/bg layer 1/2 position?
Yes, that's exactly what it is.
If none of the options give perfect results, try this patch.
Which number do we choose?
This image from the Helpful Diagrams thread in the data repository forum should be able to help you:



EDIT: disabled layout to avoid table stretch
Last edited on 2011-10-30 10:41:38 AM by yoshicookiezeus.
Pages: « 1 »
Forum Index - SMW Hacking - General SMW Hacking Help - How do we set the ccamera's starting position?

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