Banner
Views: 236,633,246
Time: 2013-05-24 11:26:55 PM
21 users online: Azurik, Disco, HyperMario, Ivan Sword54, o K3fka, Kenny, KY2010, LaughingLuigi, leod, ManuMaster654, MaxodeX, MolSno, MrDeePay, Orphen Kirisame, p4plus2, Pinci, Randomiser, Sokobansolver, THY, o TRS, wiiqwertyuiop - Guests: 29 - Bots: 13Users: 22,884 (1,278 active)
Latest: BeetleBonanza
Tip: If you're using the wall-running purple triangles in your hack, remember to add tile 1EB (or a tile that acts like tile 1EB) underneath it. Extended object 44/45 will include this tile for you.
[Complete] 116 - Tropopause Trail - 2dareduck
Forum Index - Events - SMW Central Production 2 - World 6 - [Complete] 116 - Tropopause Trail - 2dareduck
Pages: « 1 2 3 4 »
This is the first level I've played in a few weeks now, and I'm glad I did. It looks like you've nailed it for the most part, so you can send your resources my way.
I'm not a fan of autoscroll levels, but this one was very enjoyable for me. And like everyone else, I didn't find anything wrong with the level design.
Pages: « 1 2 3 4 »
Forum Index - Events - SMW Central Production 2 - World 6 - [Complete] 116 - Tropopause Trail - 2dareduck

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2013 - SMW Central
Legal Information - Link To Us


Total queries: 29

Menu