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Tip: Never put a Hammer Brothers Sprite near lava. After being killed, it will still throw hammers until it sinks or goes off-screen.
The Lost Land 3 - Thank you
Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - The Lost Land 3 - Thank you
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It's meant to feel like a normal castle, as it's not the true final level ;) Thanks.

Wooooooooo, 100 posts!
Very nice castle level! It's length is somewhat short for me (like a normal castle) and enemies placement are okay.

Also, never heard about submarine volcano?
In my opinion, in this waiting time for the final boss, I think it's time to start thinking about The Lost Land 4?

By no means will TLL4 be the name, I want something different, like The Lost Legend, or The Lost Land - Wario's Trip?

> Should the character be Luigi? Do you want someone different like Peach, Daisy, Wario, Waluigi? What would please you?
> Switches, I plan to use all four in the next one, I have the idea for this, just wait and see...
> Name, what should the name be of it?

Please let me know with your thoughts on this ;)
Hmm, seeing as you've used Luigi for TLL1, 2 and 3, I'd use a different character such as Wario - he doesn't come up that often in SMW hacks and it seems like you've already thought of a fitting name (The Lost Land - Wario's Trip) for the hack if Wario was the player.
The Lost Land - Wario's Trip could be The Lost Land - Yoshi's Trip, Waluigi's Trip?

I was also thinking about The Lost Island? The Lost Land Legends? I also want ideas on worlds that could be used, I have in mind...
> Grass
> Desert
> Ice
> Jungle
> Cave
> Mountain
> Lava
> Cloud
> Bonus
> Space <-- Love this idea
> Thunder?

What ideas for worlds do you have? I want to take five ideas in the end have five 4-7 levels long
Originally posted by Austin
I think you want to keep the "The Lost Land" name, but not "The Lost Land 4". You can use something instead of 4, but I miss creativity right now :/

About the player... I don't know... You used Luigi in the other ones, and a change now sounds strange for me.

Ninja'd

Okay, "The Lost Land Legends" sounds pretty cool. And I like your OW theme ideas, but you can use "Tropical" instead of Grass, it's much overused.
I think that a mixed tilemap is much better than a single tilemap (like grass or beach) also "The Lost Island" is much better and your ideas of OW is much better too.

Also "The Lost Land - Waluigi's Trip", this character is TOO underrated, it'll be original to include him or the Wario Bros.
I think I like The Lost Land Legends, brings a bit of alliteration to the title of the hack, sounds good. But I'm sure I've heard of a hack with the name Legends in it before...

I'm going to decide on the worlds now:
Beach - Bringing a tropical feel as well, with the player starting off on the beach of the island.
Rocky - Going sort of mountanious too, but not too much, might throw in a lava level here as well?
Ice - Icey levels here, I'm NOT going to cross it with fire, it's too overused since SMWCP2 used it.
River - Non-water levels, levels on a river side, more of a grassy world with water crossovers.
Space - Final world, where the boss is.

What do you think of these ideas!
Trully original. But I think the Rocky World can be the fourth one, and the River World, the second. Rocky looks more "advanced", and River is more "second world" IMO lol.
I can make hard river levels...
Yeah, but it isn't the hardness itself - or it can be. Rocky lava levels are supposed to be hard - I think a River World fits better as the second world. Just my oppinion, you can do it however you wish.

Level upz
Last edited on 2012-03-23 02:23:05 PM by Koopster.
Also, it doesn't mean that a certain world have difficult or not, you should always increase the difficult and then suddenly drop or rise the difficult to surprise the player.
@Austin, I'm going with my original idea for the worlds ATM, if I feel I shoudl swap them at a later date, I will.

@DiscoMan, The Lost Land 3 doesn't really have a set difficulty I don't think, Sandy Steps is a incredibly hard level, I'll have to take a look at the difficulty of TLL3 and I might use my Excel skills and post a graph #w{:>}
Concerning TLL4, here is the information I have decided for it:

Name: The Lost Land Legends (May Change)
Player: Undecided
Worlds: See my last post

I rather like The Lost Land Legends, and I think it will stay.

What about Oogtar as the player? #mlp{pp}
I will show you a video later of the wind, just wait and see...
I have bad news of sort. Imamelia is coding the final boss for TLL3, and he has the graphics routine, and attack phase 1+2 done. But now he is going to be busy with school work, look at his title. So this may mean a delay for the hack to be released (read: after C3).

I will get back to you all on this issue.
Um, I'm yet confused about the player.

And yeah, I understand how is be busy with school. I was really expecting for this hack in this month, but okay, I can wait more...
The hack wasn't going to be released until C3 anyway. But hopefully It'll be ready in time.
Really Misc. update:

Difficulty, out of 10. 10 being super hard, one being not even hard enough to eat.

This is showing the difficulty of each level and the hacks difficulty curve.

Is it good? Bad?
Was hard to read the leel names - er, it's ok for a difficulty curve, but the first level IMO needs to have 1 or 2 points. Hard first levels make the player get bored.
Well, IMO I think that's okay to leave the difficult settings to zero as the player starts the game or just increase 2 points to make it "challenging" at first.
Started teh ROM stuff for TLL Legends, Oogtar will be the player. Really should continue with The Lost Land 3 when imamelia has finished Bowser (so close!).

EDIT - I have the final boss!
Last edited on 2012-04-02 04:19:42 AM by Tahixham.
Sounds great, I'm looking forward to seeing what TLL Legends will be like.
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