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(Rules + Submissions) (CLOSED) 5th Annual SMWCentral Level Design Competition
Forum Index - Archive - Old Contests & Events - (Rules + Submissions) (CLOSED) 5th Annual SMWCentral Level Design Competition
Pages: « 1 2 3 4 5 6 7 » Thread Closed
My entry
Remember when I said that was my final update? Well, not so final. Made a few palette changes. Now here is the REAL FINAL update:
Nine Inch Fireballs
My entry, yup!

End of ProcastiNation
Well, well, well, what do we have here? I've returned once more to bring you all torture wonderful things. I've been working on this level for the past few days. You're going to want to punch puppies. Have fun!

Mario Scales The Sky Tower
*EDIT: Updated.
Last edited on 2012-02-29 02:29:59 PM by RedToonLink.
Last-minute entry!
Twenty Tests
http://www.smwcentral.net/download.php?id=5917&type=hack

This is my entry.
Just call it: The Difficult Journey.
Because it is pretty darn difficult.
I spent almost an hour to finish the level without savestates.

Note: I accidently used a xkas patch but i removed it with antixkas.
Ingame everything works the same as the original SMW.
So I reaaly hope that doest affect my score orsomething.
Also use snes9x for best result it may crash with zsnes.
Last edited on 2012-02-29 06:56:18 AM by bbk61.
Volcanic Vegetation (Hopefully final version) (Why yes it links to the same place!)

If anyone finds any big problems please tell me! I need to do homework, not scramble in lunar magic!
Kaleidoscope Castle

I guess I'll add my submission to the listing of masochistic design.
Finally finished this!

Koop-aroid Tower

Yeah, its a story of the apparoid infected all of SMW's enemy's so mario has to stop the Koop-aroid version of Wendy.

I hope you enjoy and I hope its not too late because its like 7:50 here and I don't know what 12:00 is in your time so yeah.

Edit, and no, Its has 0 ExGFX files, it may look like it but its just Palette edits and clever tiles to remake the Apparoid City (which is now a tower) from Star Fox assaults.
Last edited on 2012-02-29 09:49:23 AM by Daizo Dee Von.
Super Mario World: Mission Dinosaur Land (V4)

Definetily the final version. Fixed some flaws.
Last edited on 2012-02-29 10:58:44 AM by KevKot.
Chateau de Aeros

It's in my Dropbox, sue me. Also kinda short.

Click the image to download.
I have exactly one entry for this contest!
People are just as helpful as I remembered them to be (much to my delight), as it was brought to my attention that I plain herp-derp'd.

As such, I updated the patch to remove some garbage tiles.

Mario Scales The Sky Tower
My entry:

pablopeach - Mario Goes Mental

http://bin.smwcentral.net/u/14047/mgm.ips
Update of my entry: i just noticed a stupid cutoff above a thing: now it's fixed!
Updated my entry. I was not satisfied with the ending so I made an additional area leading to a new end place.

Beach Cavern V2

Level still has a single exit and now uses about 52 screens.
Last edited on 2012-02-29 04:31:40 PM by MarioFan22.
386.4 minutes till deadline...Final, FINAL update:
Nine Inch Fireballs
Update! I noticed some errors...
I remember my first post on this account being for the 2010 thread...but i don't remember making multiple posts in that same thread afterwards like these noobs...
Last edited on 2012-02-29 04:59:34 PM by Richard Nixon.
Pages: « 1 2 3 4 5 6 7 » Thread Closed
Forum Index - Archive - Old Contests & Events - (Rules + Submissions) (CLOSED) 5th Annual SMWCentral Level Design Competition

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