Originally posted by FirePhoenix
Cutoff will be handled on a case-by-case basis. As a general point, cutoff is bad, but cases where cutoff is apparent that are similar to instances of cutoff in the original game will not be penalized.
So lets say we're looking at the castle background with the windows on it. There are small spots of cutoff where the thin blocks merge with larger ones, and there is no "corner tile" to those castle blocks by default. I'm guessing this is something that won't detract from our score?