| Project Z |
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Project Z |
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| Posted on 2012-02-18 08:17:18 PM |
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With the new level and the curve you made in the castle way, I can say your OW is really better. Btw...

Just some mistakes I find. Forget the top left one, now I understood this.
Edit: Ninja'd.
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| Last edited on 2012-02-18 08:19:46 PM by Koopster. |
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| Posted on 2012-02-18 08:35:49 PM |
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Heh, I feel somewhat silly for posting the same map 3 times in a row, but I think I fixed all the errors.
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| Posted on 2012-02-20 11:26:48 AM |
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Originally posted by ZanzioHeh, I feel somewhat silly for posting the same map 3 times in a row, but I think I fixed all the errors.
*image*
*Scanning for errors* I think you forgot to add one waterfall water in the left side of your overworld, or that's what it's supposed to look like. I think the overworld is good so far.
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| Last edited on 2012-02-20 11:29:57 AM by Archie. |
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| Posted on 2012-02-20 08:21:18 PM |
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Overworld update.
Ignore Mario being in the wrong starting position.
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| Posted on 2012-02-21 12:58:02 PM |
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*error scanner still activated* hey it's fine, but put the borders in the water and add more decorations in it is a good idea. Also try to put some decorations in the lands too. Just a tip.
Anyways I really like your OW design, keep it up ^_^
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| Posted on 2012-02-21 01:11:54 PM |
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Hey, I'm liking your OW. Keep it up
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| Posted on 2012-02-21 02:10:50 PM |
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The overworld and the in-level shots both look nice.
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| Posted on 2012-02-21 02:53:26 PM |
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Your OW looks very good, but it's just my opinion, don't take it too seriously, the perspective of this OW is a bit weird with the waterfalls.
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| Posted on 2012-02-21 04:06:14 PM |
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Hey Guy, your OW is Good, also, has a micro errors
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| Last edited on 2012-02-22 07:27:07 AM by Felipe Silva. |
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| Posted on 2012-02-25 06:05:05 PM |
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Gots a cave to show


E: and a cave submap

Ignore the level name, that's what it says if it leads to level 0
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| Last edited on 2012-02-25 06:10:12 PM by Zanzio. |
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| Posted on 2012-02-25 06:17:18 PM |
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I think the cave looks good, also, lol at the level 0 name
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| Posted on 2012-02-25 08:05:09 PM |
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This cave is looking nice, but that bridge has cutoff. Some 8x8 editions should solve the problem. And the OW... You've a good OW design guy, but these dark palettes are bad, I can see "revealed" levels, and that castle on the border isn't good. Actually Mario walking close of the borders is bad IMO.
Hey and this level 0 doesn't make sense lol
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| Last edited on 2012-02-25 08:06:59 PM by Koopster. |
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| Posted on 2012-02-25 08:13:59 PM |
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Very nice cave submap, although there's a perspective error (I think?) it's very nice.
Also, I like the graphics and the palette of your cave, very nice.
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| Posted on 2012-02-28 05:43:42 PM |
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Some screenshots of the lovely castle


And world 1 is completely done. I've given the beta (probably not the correct term but I don't know what else to call it) to a couple of people to test, and I'll start on world 2, which is a beach world.
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| Posted on 2012-02-28 06:09:00 PM |
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^I'm actually liking that lovely castle so far, based on the screenshots.
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| Posted on 2012-02-28 06:36:27 PM |
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These castle aren't your, are them? I just think these blocks are much little. Anyways I'm liking so much this castle, by the screens. I cannot watch that video now, sorry man...
Hey can you send it for me too? Or you already have an enough number of testers? I'll like to test it, if you do want
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| Posted on 2012-02-28 06:55:32 PM |
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This castle looks very nice just like it's graphics based on these screenshots.
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| Posted on 2012-03-13 10:52:16 PM |
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Some screenshots for world 2, which is a beach/water world. Yes there are no coins or prize blocks in the second level, rest assured there will be when this is released.
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| Posted on 2012-03-13 11:34:44 PM |
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Awesome looking level design, by the way.
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| Last edited on 2012-03-13 11:36:17 PM by SuperWeirdo. |
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Project Z |