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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See 286DB-286E2 in the ROM map.
behavior + tile number for custom block
Forum Index - SMW Hacking - General SMW Hacking Help - behavior + tile number for custom block
Pages: « 1 » Thread Closed
why not use block tool to use the block again as a differ map 16
when you can do copy the map 16 location(map 16 number)of that block and use the same number on the behavior (act as) on a new tile and it will copy the block.

example:
smashable brick on tile 3AF
to copy it, use 3AF on the behavior on a new tile and it will copy mimicking the custom block even the block list has only 1 block
Last edited on 2012-02-22 04:46:56 PM by GreenHammerBro.
That's really well-known, plus this isn't the forum to explain stuff, but to ask for help.
That qualifies as backseat moderating, Maxodex; have some main content to your post. You can mention that as well, but the mods are on it. Thanks :)

Closed.
Pages: « 1 » Thread Closed
Forum Index - SMW Hacking - General SMW Hacking Help - behavior + tile number for custom block

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