 |
|
 |
|
Views: 236,797,599 Time: 2013-05-25 11:48:38 PM | 13 users online: Akireyano, Falconpunch, imamelia, leod, Lightvayne, Luca, MaxodeX, p4plus2, RaindropDry, Ramidalv, RedRose64, ShadowAlexandre, Thomas - Guests: 25 - Bots: 8 | Users: 22,895 (1,290 active) Latest: Skywalkeradam |
|
|
 |
|
 |
|
| Tip: Take advantage of easy to install Patches in your hack. Both of the Classic Piranha Plant Fix patches should be considered if you are going to use Classic Piranha Plants in your hack. |
|
|
|
 |
|
 |
|
 |
|
 |
|
| Bush problem |
|
Forum Index - SMW Hacking - General SMW Hacking Help - Bush problem |
|
Pages: 1  |
|
|
|
| Posted on 2012-02-23 05:22:11 AM |
Link | Quote |
|
Okay, so I've been playing around with the berries in LM lately. I've made them float and so on. Anyways, I don't know how, but somehow this has caused problem to one of the bush tiles:

I haven't even toutched that tile! It's just a normal green tile from the bush! And look at this:

I've checked the tile, and it looks perfectly fine.
Okay, so what the heck is going on? Can I fix it?
EDIT: I now know it's the palette, but can I fix it?
|
| Last edited on 2012-02-23 05:27:49 AM by MaZ. |
|
| Posted on 2012-02-23 07:24:32 AM |
Link | Quote |
|
You can modify the normal palettes, and it'll be applied to those levels. Go to an unedited level and set the tileset to whatever has the ghost house entrance graphics, and modify that palette.
Alternatively set the map16 square that used to have the berries to the same palette as the other bush tiles.
|
| Last edited on 2012-02-23 07:25:06 AM by Kaijyuu. |
|
| Posted on 2012-02-23 08:11:11 AM |
Link | Quote |
|
Thanks!
It worked
|
|
|
Pages: 1  |
|
|
|
|
Forum Index - SMW Hacking - General SMW Hacking Help - Bush problem |
|
|
 |
|
 |
The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.
Copyright © 2005 - 2013 - SMW Central Legal Information - Link To UsTotal queries: 29
|
|
|
|