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| Custom Big Boo Boss not triggering secret exit... |
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Forum Index - SMW Hacking - General SMW Hacking Help - Custom Big Boo Boss not triggering secret exit... |
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Pages: 1  |
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| Posted on 2012-02-23 04:51:17 PM |
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Hey, when I set the extra bit on Davros' Big Boo Boss, the secret exit doesn't trigger. The overworld is set correctly (as I used another secret exit in the same level tile which worked perfectly). Ive placed the sprite with and without the extra bit, which only clears the normal exit.
Also, regardless of whether I use the custom or the normal Big Boo Boss, the overworld music stops working once the boss is defeated. Entering and leaving another level fixes this. I use custom OW music if that matters.
The boss itself works perfect inside the actual fight, just having some issues outside it...lol
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| Posted on 2012-02-24 01:08:54 AM |
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For #1: Maybe you're in a vertical level? I've heard that secret exits may mess up in vertical levels.
...though it may be only the goal tape messing up. I'm not sure, I never examined that statement very closely.
For #2:
Originally posted by ROM map--$048E2E--
Change to 80 to fix the glitch that occurs when Mario defeats one of the Koopalings and the music on the Overworld "disappears". Also applies for Custom Music.
Length: 1 byte.
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| Posted on 2012-02-24 12:19:55 PM |
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Originally posted by AlcaroFor #1: Maybe you're in a vertical level? I've heard that secret exits may mess up in vertical levels.
...though it may be only the goal tape messing up. I'm not sure, I never examined that statement very closely.
For #2:
Originally posted by ROM map--$048E2E--
Change to 80 to fix the glitch that occurs when Mario defeats one of the Koopalings and the music on the Overworld "disappears". Also applies for Custom Music.
Length: 1 byte.
Well I am in a horizontal level, locked to one screen, so thats not it. Strangely, when I set the boss sequence level for Big Boo's secret exit, the secret exit works fine, whether I use normal or custom Big Boo Boss. However, the custom boss should be coded where I wouldn't have to set the Boss Sequence level in the OW editor. So, extra bit or not, the exit depends on the Boss Sequence. Perhaps there is an error in the ASM coding?
I did what you said for #2 and it fixed the music problem perfectly. I appreciate the help!
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Pages: 1  |
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Forum Index - SMW Hacking - General SMW Hacking Help - Custom Big Boo Boss not triggering secret exit... |
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