So, I coded a generator which changes the direction of wind depending on the ON/OFF State. Everything works perfectly fine, but I wanted to show the direction the wind blows with the flowerspawn.cfg Sprite. So I actually wanted to know if it is possible to change the direction the tiles blow depending on the On/Off State.
If your question wasn't actually "is it possible" but rather "how do I", then here it is: you need to base the sprite's x speeds on the on/off switch. The RAM map or a quick check of the block's code will tell you what RAM address to use to check if it's on or off.