| Beezo killable by shell |
|
Forum Index - SMW Hacking - General SMW Hacking Help - Beezo killable by shell |
|
Pages: 1  |
|
|
|
| Posted on 2012-02-26 02:09:32 PM |
Link | Quote |
|
Hi again, I just noticed, while testing for that stupid coin key problem, that Beezos aren't vulnerable to shells. I checked in the .cfg file, but I couldn't find any options for that. How could I make them killable by shells?
I though... maybe it could be that act like setting at the very top (where you have the choice between tweak and custom) but I don't know what it is for. Just giving my two cents.
|
|
| Posted on 2012-02-26 02:26:41 PM |
Link | Quote |
|
|
Not completely sure, but uncheck "Don't interact with other sprites" if it's checked in the CFG Editor.
|
| Last edited on 2012-02-26 02:27:03 PM by New Hacker. |
|
| Posted on 2012-02-26 03:35:27 PM |
Link | Quote |
|
|
It was unchecked by default.
|
|
| Posted on 2012-02-26 07:11:57 PM |
Link | Quote |
|
|
Were they killable by shells in SMB2? If not, it's probably intentional
|
|
| Posted on 2012-02-26 07:52:59 PM |
Link | Quote |
|
I don't know, really. I never tested. But I don't care if they did or not. In my hack you stomp them like any other enemies (and also has a fitting graphics style). But it's just a detail. It's not REALLY important. It's just because Beezos + Sky level + HP patch (+ knockback) + tricky situation + shell in hands. Basically, I just stomped a Koopa and then jumped and I saw the Beezo just there, so I tried to kick the shell to kill it before he does, but it went through him, I got hit and the knockback sent me flying in a nice little bottomless pit.
It was funny, actually!
|
|
|
Pages: 1  |
|
|
|
|
Forum Index - SMW Hacking - General SMW Hacking Help - Beezo killable by shell |