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Big Boo Boss
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Is there a way to make it injure Mario if it touches him?
You can do that if you edit its disassembly, but I couldn't find it in the sprites section... There's another Big Boo Boss sprite there, but I don't know how it works. Its descriptions says that it's based on the original sprite.
I don't know about that...ASM takes a lot of math skills and I suck at math.
Originally posted by Plasma Dino
ASM takes a lot of math skills

Not really. You're almost never going to need anything more advanced than basic addition, subtraction, multiplication and division (in fact, the SNES can't do anything more advanced than that without enhancement chips); a basic sense of logic is much more important that being good at maths when it comes to most kinds of programming. And just about every calculation you need to do is performed by the code you write rather than by yourself.
How do you know how do to write the codes so they work? Is there a tutorial on here? Just figuring out xkas and addmusic took me a whole day.
We have several ASM tutorials in the tutorials section and the tutorials forum; off the top of my head, I can recommend Ersanio's one and imamelia's one, although the latter isn't completely finished yet.
Thanks, I should be able to figure it out I hope.
Originally posted by Plasma Dino
Is there a way to make it injure Mario if it touches him?

There is one in the Sprite section
[Sprite] Big Boo Sprite Pack by Fakescaper
link: http://www.smwcentral.net/download.php?id=914&type=sprites
This pack have different sort of Big boo sprite and there is one that act like the normal big boo boss and can interact with Mario.
Last edited on 2012-02-28 04:05:19 PM by yogui.
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