Banner
Views: 235,792,230
Time: 2013-05-18 05:17:41 PM
28 users online: akacesfan, Alcaro, AlexanderXCIII, Amos Defamos, Arctic Avenger, BetatendoTeam, cstutor89, Daizo Dee Von, o dax, Dipalon, DragezeeY, Fireblast124, Grav, o grishnax, Incognito, Jaklub, Jesuiscontent, o Luigi-San, MarioBros980, o MVS, phenolatukas, Purple Rex, o ShadowPhoenix, superdragonyoshi1, Thomas, Vitor Vilela, wiiqwertyuiop, XolifreX - Guests: 47 - Bots: 9Users: 22,836 (1,283 active)
Latest: DeStroY-xPoppeRs
Tip: When using custom palettes, remember that certain colors in palettes 0 and 1 will also affect the status bar.
Exanimation problem
Forum Index - SMW Hacking - General SMW Hacking Help - Exanimation problem
Pages: « 1 »
Hi there. I usually don't have problems with ExAnimations. So i made some animations for my new title screen. Lunar magic shows the animation but when i open the rom with the zsnesw it doesn't show the animations ...
is it possible that the level C7 is the reason for that ?
What does it show? If it shows a blue tile then you haven't saved the Map16 page.
it just shows the block without it's animations. of course i know that i have to save the map16. but I animated some stuff in a clean rom in its level c7 and there it worked :l

edit: i recorded it. the first part shows lunar magic and the second part shows the emulator

http://www.youtube.com/watch?v=FgAYN9no8z8


EDIT AGAIN: PLEASE CLOSE!
i placed a freeze block under mario and this block stopped the animation,too
Last edited on 2012-03-05 02:36:50 PM by Mawwo7.
Pages: « 1 »
Forum Index - SMW Hacking - General SMW Hacking Help - Exanimation problem

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2013 - SMW Central
Legal Information - Link To Us


Total queries: 27

Menu