| Help With Music Starting Over |
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Forum Index - SMW Hacking - General SMW Hacking Help - Help With Music Starting Over |
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| Posted on 2012-03-05 06:30:54 PM |
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In multiple areas of my hack I have the switch palace music playing. In one level in particular, I have pipes.
Every time the player enters a pipe, the music restarts. This gets pretty annoying during this particular levels, as it is basically a memory puzzle with pipes that references an earlier level.
So can anyone tell me how to edit this to not restart?
Any help is appreciated, thanks!
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| Posted on 2012-03-05 06:35:21 PM |
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Are you defining the music by the window that appears with the musical note button? If yes, don't do it. Click on the Mario's head button and set the music there instead.
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| Posted on 2012-03-05 06:46:42 PM |
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Okay, I'll try that right now.
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| Posted on 2012-03-05 06:52:59 PM |
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You can try to edit the "FreeRAM" thing in AddMusic.ini, the FreeRAM pointed by it it's actually used, bad things can happen.
Code[SETTINGS]
Create.msc=1
FreeRAM=7E1DFB
TitleMusic=11
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| Posted on 2012-03-06 05:05:31 PM |
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Originally posted by AustinAre you defining the music by the window that appears with the musical note button? If yes, don't do it. Click on the Mario's head button and set the music there instead.
What. I'm pretty sure he's having trouble with custom music. Why would he choose regular music with the note block button?
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| Posted on 2012-03-07 01:11:40 PM |
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I think he's using an original one because this:
Originally posted by Doctor ObviousI have the switch palace music playing.
Also believe or not, there are people who do it, most probably the newer hackers. They see the note block button and mind "well, there we define the level music...".
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| Posted on 2012-03-07 01:26:25 PM |
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I've the same problem with the Forest Maze repeating over and over when I go to another level and sometimes for some random reason, I recommend you to change the FreeRAM, the actual is used and it's usage isn't recommendable.
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| Posted on 2012-03-07 01:46:23 PM |
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Well, as long as the music is set to the same music, it doesn't matter how you'd do that. It should continue.
Try to Ctrl+F for 'Empty' in the RAM map It doesn't have to be a big one.
Also, not that you'd do that, the Sample Bank must be the same. (If you don't know what I mean with Sample Bank, you don't have to worry about it.)
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Forum Index - SMW Hacking - General SMW Hacking Help - Help With Music Starting Over |