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Views: 240,492,765 Time: 2013-06-18 11:06:32 PM | 10 users online: altoiddealer, andy_k_250, Blue_Raven, FUGGNUTZ, Jack Kitetsu, MarioFanGamer659, mockingod, Pokeymeister80, Ramidalv, Usetheforce - Guests: 30 - Bots: 24 | Users: 23,082 (1,330 active) Latest: JuanK Paniagua |
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| Tip: When you're about to release your hack, make a patch first, patch it to a clean ROM, and then test that. This way, you are testing both the hack AND the patch. |
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| Sprite centered with LM's "X" |
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Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Sprite centered with LM's "X" |
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| Posted on 2012-03-14 07:33:10 PM |
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Hi everyone! Here, I have a question. I am using Edit's Dynamic YI Door and, unlike most sprites, when you place the "X" in LM somewhere, it is the middle bottom of the sprite. Here's the catch: I'm using this ExGFX set I made long ago (advertising lol) and I recently made the change to the dynamic door, and I can't get it centered with the middle of the castle... 
So... help? It should be something Edit added in the .asm, else it wouldn't be centered like that, I believe.
EDIT: Nevermind, I changed the whole tilemap of the castle and it works now. It became too small for my taste, but it was either this or too big, and it already was too big.
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| Last edited on 2012-03-15 05:31:55 AM by King Dedede. |
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Pages: 1  |
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Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - Sprite centered with LM's "X" |
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