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The chuck doesn't appear
Forum Index - SMW Hacking - General SMW Hacking Help - The chuck doesn't appear
Pages: « 1 »
So, I want to place a chuck in level 12A, but it doesn't seem to appear in-game :/ I've checked all the sprite properties, so that shouldn't be a problem.

Anyone who knows what I shall change?
Last edited on 2012-03-22 08:58:38 AM by MaZ.
First question I'd have to ask is have you edited Level 12A at all? As in, did you delete the original level before doing anything else? 12A by default is a vertical level, and those have been known to have more issues with handling many sprites at once.

Second, how many sprites are in each screen of your level? Usually the most common issue that leads to sprites not spawning tends to be what we call "sprite limits", that is the game is trying to avoid processing way more sprites than it can handle, and Chucks are large-ish sprites that take up quite a bit of processing.
Thanks, but I know what sprite limits are.
Anyways, so you're saying it's the level mode that's screwing with me? Yeah, there's not so many sprites on that screen (2).
What kind of Chuck is it? Also, what's the sprite memory number? I often use 0E if I have many Chucks.
Sprite memory number: 00
Chuck type: Clappin' chuck
That's weird. Often Splittin' Chucks or Pitchin'/Puntin' Chucks cause sprite memory issues if there are many of them. Are there also any big sprites or some sprites that aren't fully compatible with sprite memory 00?
Nope!
Just koopas, bullet bills and a chuck..
Last edited on 2012-03-24 02:26:30 PM by MaZ.
1) Try removing all the sprites near the chuck.
2) Play the game to see if the chuck disappears.
3) If everything works fine, re-add one of the sprites you removed before.
4) Repeat steps 2 and 3, until the chuck disappears again.
?????
PROFIT


See? Working around on the number/type of sprites near the chuck can solve the problem, I guess.
Should make sense, doesn't it?

Anyway, you may also try to test other sprite memory settings, to see which one works best (though, that's weird, since sprite memory 00 works most of the times).
I can remove all the sprites, and it still won't appear.
Did you use any patches or ExGFX? Not sure but something from them could mess up that Chuck.
Nope o_o
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