| The chuck doesn't appear |
|
Forum Index - SMW Hacking - General SMW Hacking Help - The chuck doesn't appear |
|
Pages: 1  |
|
|
|
| Posted on 2012-03-22 08:58:01 AM |
Link | Quote |
|
So, I want to place a chuck in level 12A, but it doesn't seem to appear in-game :/ I've checked all the sprite properties, so that shouldn't be a problem.
Anyone who knows what I shall change?
|
| Last edited on 2012-03-22 08:58:38 AM by MaZ. |
|
| Posted on 2012-03-22 01:22:54 PM |
Link | Quote |
|
First question I'd have to ask is have you edited Level 12A at all? As in, did you delete the original level before doing anything else? 12A by default is a vertical level, and those have been known to have more issues with handling many sprites at once.
Second, how many sprites are in each screen of your level? Usually the most common issue that leads to sprites not spawning tends to be what we call "sprite limits", that is the game is trying to avoid processing way more sprites than it can handle, and Chucks are large-ish sprites that take up quite a bit of processing.
|
|
| Posted on 2012-03-24 12:02:31 PM |
Link | Quote |
|
Thanks, but I know what sprite limits are.
Anyways, so you're saying it's the level mode that's screwing with me? Yeah, there's not so many sprites on that screen (2).
|
|
| Posted on 2012-03-24 12:36:26 PM |
Link | Quote |
|
|
What kind of Chuck is it? Also, what's the sprite memory number? I often use 0E if I have many Chucks.
|
|
| Posted on 2012-03-24 01:57:32 PM |
Link | Quote |
|
Sprite memory number: 00
Chuck type: Clappin' chuck
|
|
| Posted on 2012-03-24 02:11:26 PM |
Link | Quote |
|
|
That's weird. Often Splittin' Chucks or Pitchin'/Puntin' Chucks cause sprite memory issues if there are many of them. Are there also any big sprites or some sprites that aren't fully compatible with sprite memory 00?
|
|
| Posted on 2012-03-24 02:26:06 PM |
Link | Quote |
|
Nope!
Just koopas, bullet bills and a chuck..
|
| Last edited on 2012-03-24 02:26:30 PM by MaZ. |
|
| Posted on 2012-03-24 03:21:45 PM |
Link | Quote |
|
1) Try removing all the sprites near the chuck.
2) Play the game to see if the chuck disappears.
3) If everything works fine, re-add one of the sprites you removed before.
4) Repeat steps 2 and 3, until the chuck disappears again.
?????
PROFIT
See? Working around on the number/type of sprites near the chuck can solve the problem, I guess.
Should make sense, doesn't it?
Anyway, you may also try to test other sprite memory settings, to see which one works best (though, that's weird, since sprite memory 00 works most of the times).
|
|
| Posted on 2012-03-25 05:17:08 AM |
Link | Quote |
|
|
I can remove all the sprites, and it still won't appear.
|
|
| Posted on 2012-03-25 11:24:15 AM |
Link | Quote |
|
|
Did you use any patches or ExGFX? Not sure but something from them could mess up that Chuck.
|
|
| Posted on 2012-03-25 02:43:47 PM |
Link | Quote |
|
|
Nope o_o
|
|
|
Pages: 1  |
|
|
|
|
Forum Index - SMW Hacking - General SMW Hacking Help - The chuck doesn't appear |