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Tip: If you give a muncher tile custom graphics, it will still act like a coin when a silver P-switch is active, whether it looks like a coin or not. So make sure to use ExAnimation if there's a silver P-switch in the area.
I need your Opinon on This Gfx
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Not Sure what Forum to Post this...

I decided to make my own Graphics for these Koopas;
But it came out different than I expected..
I asked my Younger Brother what he though it looks like
He said they look like: "Nerds with Bandanas" xD

Picture
What do you think it looks like?

It suppose to be Koopa Gfx for Underwater with Goggles and Oxygen Straps
Guess I got No Skill lol

And if someone can recommend me other Enemy Graphics for Underwater Levels; It'd really be Appreciated
Well, I'm not sure Koopas would work too well underwater, but here's my opinion on what you could do for a water level.

I've always looked at water levels as a sort of calming break. Say you're having a long streak of difficult levels. Well, just put a water level. It will help the person to calm down, as they know that it'll only get harder soon. It can also give the player time to think, and to just breathe.
To add to it, it'll help get people who use them out of the nasty habit of using Savestates.
Granted, most people don't share my opinion, simply because they feel that their hacks need to be hard, but I think you should just place one or two rip van fishies here and there, some urchins, and call it good. Of course, give everything some midnight blue ExGFX to set the mood as well.

On a side note, everybody makes their levels differently, and if your hack seems semi-easy, then just crank up the difficulty dial from what I just said. :P

Also, I LOVE that koopa sprite, it's kinda silly, but I think more like the Koopa Bros. have come up with another half-assed disguise when I see it. I'm not saying your sprite is half-assed, I'm saying the disguise is.
Last edited on 2012-03-28 05:08:30 PM by anonymousJustified.
Originally posted by anonymousJustified
I've always looked at water levels as a sort of calming break. Say you're having a long streak of difficult levels. Well, just put a water level. It will help the person to calm down, as they know that it'll only get harder soon. It can also give the player time to think, and to just breathe.
To add to it, it'll help get people who use them out of the nasty habit of using Savestates.

I guess your Right at one point to make Water Levels to Calmer stimulate the Player and making it less Stress-ful for them..

Although Im not sure if I'm ever going to use these Grpahics; So there going to the Recycling Bin; And I guess some Fish Enemies would Work

Im only making 1 Water Level in my hack anyways #w{=P}
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