Here are some of the FG's I've been working on over time.More will be d in as I finish em up.
A remastered version of SMW's grass tileset graphics that uses a custom palette and the original games palette.Recomended if you have a vanilla hack and would like to give it a chocolate look.Warning:berries/berry bushes aren't modified.
Heres the link to it.
A pseudo 3D tileset that is simple to tile.Made this long time ago, yet it was a pretty decent tileset, so I decided to upload it.
The description should contain links to blocks made by alcaro for the waterfalls.
video of the tileset
Link to the tileset
This tileset is mostly compatible with the original games map16, as it includes rock, shels and a starfish wich have to be done manually. It includes the column platfoms wich if modified to use the same palette as the sand look very nice.
Link to video
The link
(Screenshot only shows a small part of the tileset, as I made it in a hurry)
Very hard to tile tileset, as I compacted it a tad much.While if tiled correctly and with a good palette it will look great, it does take up most of a map16 page.Take your time while tileing.
Smooth palettes will have great effect, while rough palettes will make it look grainy.
This set works OK without layer priority, but with layer priority it will require layering(using layer1 + layer2(no interact)to get tiles on top of eachother).
A slightly outdated screenshot, but it still shows the tileset.Its a simple airship tileset with all kinds of misc. airship stuff: canons, boxes, crates, etc.
It also includes a cloud BG.
A link
A tileset with many misc. objects, including an asortment of diferent blocks, brocken/exposed bricks, small tiles, large tiles, columns, etc.
Everything is made to be able to transition smoothly.
link
That is all for now, more will be edited in soon.
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