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| Tip: Don't remake levels from other Mario games, especially popular ones (SMB1/3 1-1, for example). |
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| Inserting PATCH to ROM [SOLVED!] |
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Forum Index - SMW Hacking - General SMW Hacking Help - Inserting PATCH to ROM [SOLVED!] |
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| Posted on 2012-07-06 09:58:45 AM |
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Sometimes when I insert new patches to my ROM, they didn't work and corrupts my ROM (I do backup everytime xD).
After insert a "bugged patch" when I open the ROM in the emulator, the screen stays black and I can do nothing. Sometimes the screen stays black but the title screen music is played, but still can't do nothing (the buttons don't work).
Why it occurs? I would like to add a Powerdown Patch. :-(
Greetings
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| Last edited on 2012-07-07 01:20:50 PM by marcosvianamark. |
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| Posted on 2012-07-07 11:49:16 AM |
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Someone? xD
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| Posted on 2012-07-07 12:06:42 PM |
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There could be many reasons, but the most important one is whether you correctly set freespace for that patch or not.
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| Posted on 2012-07-07 12:41:17 PM |
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How may I set freespace for a patch?
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| Posted on 2012-07-07 12:46:33 PM |
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Run your ROM through slogger (drag it on top of it and you'll get a text file), take one of the values from the row that says SNES offset that's large enough for the patch (if it says you should use a whole bank, use an entry that's at 8000 bytes big) and open the .asm file of the patch.
Now either search for a line saying something like !Freespace = $xxxxxx or org $xxxxxx ;POINT THIS TO FREESPACE and replace the number that's there with your entry you got from the steps before.
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| Posted on 2012-07-07 01:20:22 PM |
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Thank you, leod. :-)
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Forum Index - SMW Hacking - General SMW Hacking Help - Inserting PATCH to ROM [SOLVED!] |
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