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Tip: Don't remake levels from other Mario games, especially popular ones (SMB1/3 1-1, for example).
Inserting PATCH to ROM [SOLVED!]
Forum Index - SMW Hacking - General SMW Hacking Help - Inserting PATCH to ROM [SOLVED!]
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Sometimes when I insert new patches to my ROM, they didn't work and corrupts my ROM (I do backup everytime xD).

After insert a "bugged patch" when I open the ROM in the emulator, the screen stays black and I can do nothing. Sometimes the screen stays black but the title screen music is played, but still can't do nothing (the buttons don't work).

Why it occurs? I would like to add a Powerdown Patch. :-(
Greetings
Last edited on 2012-07-07 01:20:50 PM by marcosvianamark.
Someone? xD
There could be many reasons, but the most important one is whether you correctly set freespace for that patch or not.
How may I set freespace for a patch?
Run your ROM through slogger (drag it on top of it and you'll get a text file), take one of the values from the row that says SNES offset that's large enough for the patch (if it says you should use a whole bank, use an entry that's at 8000 bytes big) and open the .asm file of the patch.
Now either search for a line saying something like !Freespace = $xxxxxx or org $xxxxxx ;POINT THIS TO FREESPACE and replace the number that's there with your entry you got from the steps before.
Thank you, leod. :-)
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Forum Index - SMW Hacking - General SMW Hacking Help - Inserting PATCH to ROM [SOLVED!]

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