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Tip: Press F2 on the level editor to see sub-screen boundaries. This will help you avoid glitching Dragon Coins by putting them on the sub-screen boundaries.
scale platforms
Forum Index - SMW Hacking - General SMW Hacking Help - scale platforms
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say I what to use the scale platforms in a normal level is there anyway to make so it won't glitch up?
Only way I can think of is making the sprite process offscreen with Tweaker, although that would limit the number of sprites you'd be able to use in the level quite a bit.

EDIT: Or you could replace its graphics with generic floating platforms and get rid of the mushroom stem tiles entirely.
Last edited on 2012-07-08 04:52:40 AM by yoshicookiezeus.
after testing the tweaker idea I found out that even that didn't fix it I guess I will have to play around with your second idea

thank you nintendo for making another unfinished sprite
Last edited on 2012-07-08 10:25:31 AM by Shy Guy's Stash.
They were virtually trying to squeeze the game onto a NES cart weren't they. If you look at that one unused level; not visible in LM but the scale platforms were originally meant to be paired up sprites instead of a single one with two platforms.
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Forum Index - SMW Hacking - General SMW Hacking Help - scale platforms

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