| Question about Forest of Illusion submap [SOLVED!] |
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Forum Index - SMW Hacking - General SMW Hacking Help - Question about Forest of Illusion submap [SOLVED!] |
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| Posted on 2012-07-08 07:34:43 PM |
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1. Why the event speed reveal in Forest of Illusion is slower than the other submaps/overworld?
2. How may I make it be the same speed of the other maps? I think it's Hex edit, but what's the addresses?
Greetings
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| Last edited on 2012-07-08 11:55:09 PM by marcosvianamark. |
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| Posted on 2012-07-08 07:44:14 PM |
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Code26D42 $04:EB42 1 byte Misc. Change from D0 to 80 to make the Forest of Illusion submap reveal its
event tiles at the same speed as the other submaps
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| Posted on 2012-07-08 08:06:09 PM |
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Originally posted by marcosvianamark1. Why the event speed reveal in Forest of Illusion is slower than the other submaps/overworld?
I'm pretty sure the speed of the releaving events of a submap depends of the tempo the BG song uses. If the song is slow, the events reveal slowly.
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| Posted on 2012-07-08 10:59:07 PM |
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Originally posted by MaxodeXOriginally posted by marcosvianamark1. Why the event speed reveal in Forest of Illusion is slower than the other submaps/overworld?
I'm pretty sure the speed of the releaving events of a submap depends of the tempo the BG song uses. If the song is slow, the events reveal slowly.
Completely incorrect. Nintendo just did that for some reason, you'll have to ask them.
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| Posted on 2012-07-08 11:54:29 PM |
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Thanks to everyone!
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| Posted on 2012-07-09 02:06:18 AM |
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Originally posted by WiimeiserOriginally posted by MaxodeXOriginally posted by marcosvianamark1. Why the event speed reveal in Forest of Illusion is slower than the other submaps/overworld?
I'm pretty sure the speed of the releaving events of a submap depends of the tempo the BG song uses. If the song is slow, the events reveal slowly.
Completely incorrect. Nintendo just did that for some reason, you'll have to ask them.
I thought maybe they programed it that way because it takes a while to cut tress trees down... or something.
Edit: Typo.
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| Last edited on 2012-07-09 11:18:44 AM by Epsilon. |
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| Posted on 2012-07-09 02:12:01 AM |
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I would say it would have to do with the fact that there's a hardcoded path in that submap, but that's just a guess. They probably did just do it for the lulz
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| Posted on 2012-07-09 04:29:23 AM |
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There are four other hardcoded paths, two on Chocolate Island, one in Valley of Bowser and one in Donut Plains (that doesn't need to be there)
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| Posted on 2012-07-09 04:37:42 AM |
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Probably just to add to the forest's mystique.
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Forum Index - SMW Hacking - General SMW Hacking Help - Question about Forest of Illusion submap [SOLVED!] |