File Name: | Explosion Sensitive Blocks v. 1.1 |
Submitted: | 06/10/2014 19:46:59 by imamelia |
Obsoletes: | Explosion Sensitive Blocks |
Authors: | Roy, imamelia |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | This patch allows you to make explosions destroy specified blocks upon having touched them, as shown in this video. More information in the readme and .asm file. Credit not needed. v. 1.1: Can now be made to work correctly with custom sprites that explode. Also changed to Asar format. Moderator's note: It doesn't obey the Acts Like settings, but it's easy enough to expand the table if you need more explodable blocks. |
I can't get this patch assembled into ROM:
Originally posted by Asar
subroutinedefs.asm: error: Couldn't open file
explosion_sensitivity.asm:225: error: Define !SubSetMap16 not found
Errors were detected while assembling the patch. Assembling aborted. Your ROM ha s not been modified.
subroutinedefs.asm: error: Couldn't open file
explosion_sensitivity.asm:225: error: Define !SubSetMap16 not found
Errors were detected while assembling the patch. Assembling aborted. Your ROM ha s not been modified.
I had no other option than remove since you didn't note what secondary patch is required to make this work. Either reference the patch required or add the missing routine (!SubSetMap16) to the patch again.
GitHub - Twitter - YouTube - SnesLab Discord