Banner
Views: 686,101,561
Time:
7 users online: An_Professional, Darolac, Green Jerry, huhCool, o Lazy, RanAS, XenonZed - Guests: 66 - Bots: 251Users: 36,026 (1,420 active)
Latest: MojangGaming
Tip: The first column of the palettes list is the transparency. Don't change it.Not logged in.
Effect Tool 2.0.1 (redownload recomended)
Forum Index - SMW Hacking - Resource & Tool Releases - Effect Tool 2.0.1 (redownload recomended)
Pages: « 1 2 »
About time this get's a thread here...

If you're new to this, Effect Tool is a tool which generates code to be used with with uberASM.
The tool is fairly easy to use and the code in most cases works with a simply copy past into the uberASM files.

You should be able to download the latest version here:
DOWNLOAD

The version number refers to the amount of change 2.x.y
x = big change (maybe new tabs and functions)
y = small change (bugfix and the kind)

The readme is currently outdated. I'll write a new one sometime soon.
Here are some screens. I will add new stuff but won't update the old ones (unless they actually change)

Feel free to make suggestions on what should be added. Don't expect me to listen to all of them though. Here are some plans for the future.
  • adding tool tips (forgot about those)
  • an option to take screenshots from the created effects.
  • more parallax stuff (auto-scroll, mulitple layers)
  • Supporting Screenshots (loading from games I mean)
  • saving/loading effect
  • Tables for waves (to on/off them on any part of the screen)
  • windowing table-tab
  • windowing with animation (no promisses, I'll see what I can do)
  • gradient with vertical scroll support.
  • palette HDMA
  • maybe some DMA?























--------------------
Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
Everything else works decently, but windowing doesn't seem to do anything but crash at the moment.
Cool. I'll give layer 3 parallax another try.
Originally posted by Mindevous
Is "I liked the older version better" a legit post?

Maybe if you explain why.
To be honest, I kind of agree with Mindevous. The older one was simpler to use for the normal hacker, not to mention that it generated better-looking gradients. Still, I really appreciate the effort that was put into this.
I dislike how bloated the parallax code is compared to the old version.
Better give this a try sooner or later. If it's not too complicated after you finish doing the effects and try to insert them into your hack, I'm OK with it.

Peach's Revenge: The Missing Time Orbs

TWoM Progress:
8.5% (in hiatus)


Destiny Quest Progress:
1%


What's wrong with the SA-1 code???
Quote
What's wrong with the SA-1 code???


?
What do you mean what's wrong with it?
very userful tool o

--------------------
Your Layout Are Taking Vacations
I actually prefer the newer version to the older, although I'm confused on how to make a Multilayer, or at least the extracting each layer part from an SNES emulator at the same time.

--------------------
Check out my W.I.P Hack, Just a Luigi Hack!
I primarily use my DeviantArt account, if you do want to see my mediocre art on there.
Originally posted by cheeyev
I actually prefer the newer version to the older, although I'm confused on how to make a Multilayer, or at least the extracting each layer part from an SNES emulator at the same time.

You do not extract them at the same time. You just disable displaying all layers except for one, take a screenshot of the remaining layer and repeat that until you have an image for layer 1,2,3,(4) and the sprites. (SMW doesn't have a layer 4).
After that, you open the images in a editing tool (I recomend Paint.NET) and remove the background color to make it transparent.
As for Paint.NET, there is the wand tool. Set tolerance to 0%, use global selections, just click anywhere on the background with it and hit delete.
Repeat with all images. Then use them in the multilayer editor of Effect Tool.

I know this is rather roundabout but I can't really make it any easier other than making the tool render the image itself by guessing what to remove. I could possible try making a smaller section for after loading the image for the user to just click somewhere and have it rendered... Guess it's worth looking into. As for now though, the above is the way to go. Until I figure out a good way of using screen shots.

Originally posted by Masterlink
To be honest, I kind of agree with Mindevous. The older one was simpler to use for the normal hacker, not to mention that it generated better-looking gradients. Still, I really appreciate the effort that was put into this.

The difference between old and new version is that in the old one, I had written my own code to calculate the gradient. While the newer uses the internal GDI+. It's a lot easier on me when I do irregular stuff such as having it transect over multiple colors or not reach all the way from the top of the screen to the bottom.
Anyway, here is where my recoding of the tool actually pays off, because if I wanted to edit it, I'd just have to edit one method and the overall tool should remain uneffected. I do agree, in a direct comparison like that, the old one seem superior. Might look into it.
I don't undestand however why it was simplier to use. Save for screenshots, the only real change the new one has is that it uses a button-table combination rather than just typing things line for line in a textfield. I guess that could count as more complex.

--------------------
Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
Hi. I have an problem with this, It doesnt work, I tryed so hard but it doesnt work.#tb{:(}

Mod edit: Removed quoted OP, it's not necessary.

--------------------
I regret writing this...
What problem do you have?
Also, please do not quote entire posts.

--------------------
The most beautiful thoughts are always beside the darkest.
Originally posted by Erik557
What problem do you have?
Also, please do not quote entire posts.

Effect Tool just doesn't pop up it's stupid because i want to use it.

--------------------
I regret writing this...
Not sure, but what version of Windows do you have? I'm pretty sure the tool needs .NET Framework installed in your computer, since it's a C# app. If you're using Windows XP, try installing .NET Framework 3 too.

--------------------
The most beautiful thoughts are always beside the darkest.
Originally posted by Erik557
Not sure, but what version of Windows do you have? I'm pretty sure the tool needs .NET Framework installed in your computer, since it's a C# app. If you're using Windows XP, try installing .NET Framework 3 too.

I have Windows 7 Home Premium.#tb{''}

--------------------
I regret writing this...
Rather, you should make sure you have the latest version of .NET Framework installed. Not sure right now, but Effect Tool runs on either 4.0 or 4.5

--------------------
Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
I'm trying to use windowing and I'm trying to hide the parts that are black on this image and no matter what options I choose, all I get is a black screen. It doesn't crash though, you can play the game and all, but you can't see anything. Can anyone else get it to work?
Dunno if you linked the wrong image, since it really only a black line on both sides, but whatever.
Try setting the render option to Transparent and uncheck Inverted

--------------------
Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
Pages: « 1 2 »
Forum Index - SMW Hacking - Resource & Tool Releases - Effect Tool 2.0.1 (redownload recomended)

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 23

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented