Originally posted by nick 139
This was a pretty nice level overall, but it was a bit too long IMO. The palette choices were fantastic. I also love the sand made from mixed tilesets. I have a feeling this one is going to ace in aesthetics. Now with that aside, in terms of level design, it was pretty fun, but it had some design flaws. I mainly have to complain about this
. It's one of those "react fast or die" situations and they get on my nerves. Also, the part with the vines and lava lotuses is a little cramped up and the vines are cut off, but it's no big deal. In terms of creativity, this isn't the most creative entry, but the use of tileset mixing was pretty creative.
Thanks for the review, nick 139. I don't think the level is too long, as I've seen much longer levels in this contest than this one. It might have been just a tad, but that's alright, as the easy-ish difficulty makes up for it. The design parts, I agree. The vines x volcano lotus area is a bit too cramped and hard, and the react fast moment with the Super Koopas did seem unfair. I'm not sure what made me think that would be acceptable...As for the cutoff vines, I couldn't do anything about THAT...There wasn't really a proper "end" tile that would fit them, and people said it's very minor, so I left it as is.
And yeah, I really couldn't find a really creative thing or gimmick to stick with, so I went with something simple on the top of my head.
BTW, did you or anyone find the hidden 1-UP or 3-UP Moon?
R.I.P. eXcavator... You will always have a place in our hearts...