Banner
Views: 738,092,029
Time:
11 users online: Berk, o FPzero, Gamma V, Golden Yoshi, iTom33.ro, KKevinM, Magusba, Martysh12, Mogu94, SubconsciousEye, o tcdw - Guests: 55 - Bots: 208Users: 38,835 (1,931 active)
Latest: Magusba
Tip: After changing, moving, adding or deleting a level from the overworld, use only EMPTY save files. 0s often contain the old version.Not logged in.
[Non-level] Any plans for your next VLDC level next year?
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 9th Annual VLDC Level Design Contest - [Non-level] Any plans for your next VLDC level next year?
Pages: « 1 2 3 4 5 6 7 8 »
What do you plan on doing for VLDC10? Any ideas for themes? Or a gimmick? Or what resources you'd like to use?

I have about two ideas for my next level:

-A jungle level with Volcano Lotuses and Wigglers
-A space level with colorful auroras and rainbows and multicolored Koopas

Well, what about you folks? Any thoughts? #ab{;)}
R.I.P. eXcavator... You will always have a place in our hearts...
something easier
lol never!!


I'll port slip slidin away from SM64 and add some 1f0 tiles I think.

This time I felt I was a bit too ambitious and the level ended up being not as good as it could have been, so something simpler next time.
As for themes, I looked at the metal beams in my level and they somehow reminded me of Guts Man's stage from Mega Man, so I'll probably do something like that.


I still can't think of what to put here.

01000110 01100101 01111010 00100000 01000110 01101111 01110101 01110010
I'd love to build my shrine for my beloved Morsel next year

Edit: I also would like to make a level with a partner
Originally posted by IDidMakeThat
This time I felt I was a bit too ambitious and the level ended up being not as good as it could have been, so something simpler next time.

^ This exactly.

--------------------
Are you an ASM coder and want 20$ on your Steam, PS4, or Xbox One accounts? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details.
I think Im gonna remake Epic Nothing next time, or be lazy and rehash my VLDC9 level lol.

--------------------

Originally posted by KDeee
I think Im gonna remake Epic Nothing next time, or be lazy and rehash my VLDC9 level lol.

Rehash it is. You'd get disqualified if you made another Epic Nothing level again.
Layout by Erik557
Hi.
A Kaizo level with tons of custom graphics, custom ASM, custom sprites and bosses, sampled music, and custom blocks.
Either that or not participate. I am at least 80% sure I don't feel like it, but it's far in the future (by which I mean next time I blink it will be that time again) so I'm hesitant to say for sure I'm not gonna participate. If I didn't go with my current idea, I would have had literally nothing else.

--------------------
Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level of every single ROM hack I've ever made is easier than Ultra Necrozma.
I had a few ideas this year that I didn't do, so I'll probably do one next year. My other ideas were a space level that transitions from a space station like level to an alien planet with like weird alien enemies, or a multiple paths level where Mario can enter the dreams of various enemies. I might turn one of my ideas into my KLDC level though.
I know which one I plan on doing but I'll save that when I get to it.

--------------------
Nothing interesting to add here.
If i don't win something on this contest i will do my best working on a much better level.

If i win something, next year i will subbmit a joke level.
New Super Mario World 2
Follow me on Instagram
It would be a challenge for me to build a level that is not Kaizo Hard. But I have a few ideas for the next KLDC.

Well maybe I will make "extra" a Level for VLDC 10 #w{>=)}

--------------------

Originally posted by G.D.
If i win something, next year i will subbmit a joke level.


Yeah, I also had some ideas for a joke level :P but not like Epic Nothing™, more like Medic's chat level.
Originally posted by TheAbusefreakhacker0
It would be a challenge for me to build a level that is not Kaizo Hard.

Think of it as mental yoga.

--------------------
Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level of every single ROM hack I've ever made is easier than Ultra Necrozma.
Originally posted by TheAbusefreakhacker0
It would be a challenge for me to build a level that is not Kaizo Hard. But I have a few ideas for the next KLDC.

Well maybe I will make "extra" a Level for VLDC 10 #w{>=)}


I'm always worried myself about the difficulty when I do a non-kaizo level, usually about making it too easy instead. I think the best way for you to make a level would be to use the same unique gimmicks and stuff in your Kaizo levels, but design a level where you restrict yourself from ever using a savestate, ever, so that you are forced to make it not super difficult. I think you would score pretty high on creativity if you did that.
For some reason it seems like I'm better at making fun, non-Kaizo levels if it's for a personal project or unofficial contest than for an official contest, and yes, I tend to follow that 'dare to be different, not wanting tried and true' philosophy for those too.
It's probably too early to tell but based on comments, which the judges may or may not agree with, I feel like VLDC 2014 (the one where I made Zip Line Adventure) may still remain as my Magnum Opus for VLDC levels, and I find myself hoping I could match the success.

--------------------
Legacy custom music


How am I so creative? I think taking walks might have something to do with it.
Every single level of every single ROM hack I've ever made is easier than Ultra Necrozma.
A dream of an enemy? Hmm would like to see what a pokey dreams of :)
what are "plans"

Seriously though I can't really plan for a level a year off. Even if I do, I'll probably forget it.

The forest section of our level was pretty undeveloped, so that's a possibility. Also working with a partner was fun, so I might try to do that again.
♪♫♩♬
I think both of my last entries were overall slow-paced, so I feel like doing an athletic one next year for a change. Nothing else in mind atm, I'll probably think of something upon the contest's beginning as I always do.
Only your love can melt this ice cold heart. | YouTube
Pages: « 1 2 3 4 5 6 7 8 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 9th Annual VLDC Level Design Contest - [Non-level] Any plans for your next VLDC level next year?

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 23

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented