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YI bandit problem
Forum Index - SMW Hacking - SMW Hacking Help - YI bandit problem
Pages: « 1 »
I found that YI bandit (by wiiqwertyuiop)'s graphics glitches on accurate emulators
This is bandit looks in ZSNES:


And in accurate emulator (ZMZ):

Why this happen?
And how i can fix this problem?

--------------------
If you want in my basement to observe my projects, PM/DM me for invite link.
--------------------


For some reason the graphic seems to be one to low change
Code
TILEMAP:
db $D6,$F6		;TILEMAP

TILEMAP3:
db $DA,$FA		;TILEMAP3
db $DC,$FC		;TILEMAP4

TILEMAP33:
db $AE,$CE		;TILEMAP3
db $DE,$FE		;TILEMAP4

to
Code
TILEMAP:
db $C6,$E6		;TILEMAP

TILEMAP3:
db $CA,$EA		;TILEMAP3
db $CC,$EC		;TILEMAP4

TILEMAP33:
db $AE,$CE		;TILEMAP3
db $CE,$EE		;TILEMAP4

And use this instead of the graphic file included. Should work




Looks better,huh?

--------------------
If you want in my basement to observe my projects, PM/DM me for invite link.
--------------------


Just changing the graphics isn't enough you also need to change the tilemap for the new graphic file in the asm file:
Find
Code
TILEMAP:
db $D6,$F6		;TILEMAP

TILEMAP3:
db $DA,$FA		;TILEMAP3
db $DC,$FC		;TILEMAP4

TILEMAP33:
db $AE,$CE		;TILEMAP3
db $DE,$FE		;TILEMAP4

and replace it with
Code
TILEMAP:
db $C6,$E6		;TILEMAP

TILEMAP3:
db $CA,$EA		;TILEMAP3
db $CC,$EC		;TILEMAP4

TILEMAP33:
db $AE,$CE		;TILEMAP3
db $CE,$EE		;TILEMAP4
Oh,sorry! I changed this code and now it works fine :D
SOLVED

--------------------
If you want in my basement to observe my projects, PM/DM me for invite link.
--------------------


Pages: « 1 »
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