Even if you are placing tiles with 'wrong' palettes or creating cutoff to make it look like a NES game with the limitations and all I think you're going a little overboard. Especially here
. I'm not telling you to fix all the cutoff with new tiles and all, but I'd at least fix some of the palette issues. I like the idea, but I'd say it's too extreme
Also why the enemies in the walls?
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