Link
This journey through time and space was a simple ride but very enjoyable filled with pleasant scenery and varied landscapes. As enjoyable as this ride was there was a lot of minor criticisms that I have that left the game in a sub-par state in my opinion.
The good:
The graphics in this hack are phenomenal and just look fantastic and are used very well building good levels that fit their worlds properly. The music choice is well put together with songs that fit the surroundings and nothing seems out of place. The inclusion of a hit point system is a nice touch and something you don't see to frequently coupled with instant death by spikes just makes you play a bit more carefully which is a good thing.
Now the bad:
The inclusion of the wall jump felt like it was shoehorned in later on with world 5 taking advantage of it but world 2 was completely lacking in the ability to wall jump. The hit boxes on most of the sprites are off and you tend to get hurt when you jump on them or even sometimes when you just stand under them, this is a very unfortunate as it takes away from the immersion and just causes frustration. The worlds are extremely short usually taking less than 10 minutes to beat every level even when you don't rush through them, this isn't fully a bad thing but it cuts down on the enjoyment somewhat. And for one last critique this whole game feels like a tech demo with fancy sprites and graphics but no solid theme and everything feels disjointed and just an amalgamation of ideas mashed together.
This game is very fun and worth playing but I do not feel like it's worth a feature.
My vote [REJECT]
Deadline: November 30th
This journey through time and space was a simple ride but very enjoyable filled with pleasant scenery and varied landscapes. As enjoyable as this ride was there was a lot of minor criticisms that I have that left the game in a sub-par state in my opinion.
The good:
The graphics in this hack are phenomenal and just look fantastic and are used very well building good levels that fit their worlds properly. The music choice is well put together with songs that fit the surroundings and nothing seems out of place. The inclusion of a hit point system is a nice touch and something you don't see to frequently coupled with instant death by spikes just makes you play a bit more carefully which is a good thing.
Now the bad:
The inclusion of the wall jump felt like it was shoehorned in later on with world 5 taking advantage of it but world 2 was completely lacking in the ability to wall jump. The hit boxes on most of the sprites are off and you tend to get hurt when you jump on them or even sometimes when you just stand under them, this is a very unfortunate as it takes away from the immersion and just causes frustration. The worlds are extremely short usually taking less than 10 minutes to beat every level even when you don't rush through them, this isn't fully a bad thing but it cuts down on the enjoyment somewhat. And for one last critique this whole game feels like a tech demo with fancy sprites and graphics but no solid theme and everything feels disjointed and just an amalgamation of ideas mashed together.
This game is very fun and worth playing but I do not feel like it's worth a feature.
My vote [REJECT]
Deadline: November 30th