After playing a few levels, here's a couple more thoughts (don't worry, none of them are bug reports):
* The ASM work is simply breathtaking (in quantity and extent as well as polish). Looking at it, it's a miracle you guys could finish this hack at all.
* I'm really glad to have entered the contest this year! It's somewhat of an honor having a level of mine featured in an epic hack like this. Also glad I could contribute title screen graphics, though they've ended up being by far the least impressive thing.
* Starting to get grumpy that I just barely missed the top 10 though. >_< The top 10 world is pretty fantastic!
* How did you pull off the "individual Yoshi Coin saving" feature? Are you using separate Map16 tiles for each coin, like SMWCP2 does, or is something far more sophisticated at play?