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super santa bros
Forum Index - SMW Hacking - Works in Progress - super santa bros
Pages: « 1 »
It's scheduled for next year but I have 8 unpolished levels so far. You always are running and have a magic floating effect.
It's quite beta but any feed back on game play would be appreciated.


In short Santa has had accident and Mario and Luigi pick up the presents.
http://bin.smwcentral.net/u/25159/Santabros%2Bbeta%2Bv0.6.bps

Graphics:
Kingkoopshigeoshi
berkay
Awesomezac
Superjustinbros
Nintendo
Sound:
tornado
Patches:
Laddia
thebiob
uberasm

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NoALT
Glitches and errors that I found:


Why is the intro messgae unedited?


Wrong player name + bad palette.


When hovering, sparkles appears above Mario.


This can happen if the player hits a wall.


Don't place coins in front of dirt.


Entering the pipe at level 6 leads to this glitched level 0 bonus game.

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Originally posted by Luansilva12
Glitches and errors that I found:


Why is the intro messgae unedited?
Because it's extremely beta and I haven't bothered yet.


Wrong player name + bad palette.
Yeah I forgot to change that.


When hovering, sparkles appears above Mario.
This is intended. He is wearing santas magic hat. This will be mentioned in the beta.


This can happen if the player hits a wall.
yeah you suppose to die I must not have set these to the custom block number.


Don't place coins in front of dirt.
yeah wrong layer.

Entering the pipe at level 6 leads to this glitched level 0 bonus game.



I knew about some of this stuff, but what I'm really curious is did the mechanics feel fun?

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NoALT
Pages: « 1 »
Forum Index - SMW Hacking - Works in Progress - super santa bros

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