@ Shiny Ninetales I did forget, thanks for reminding me. Red palace looks pretty unique!
@ white_moth yes you may.
@aguni yeah go ahead, somewhere between normal and hard is quite fine.
@ Epic_Mankey looks pretty cool to me, I can't wait to play test all these levels, I've been waiting until it's complete so I have fresh point of view.
Most of the level is finished. Just doing final touches now. It's suppose to be a challenging level, I don't think it's too out of place difficulty wise though. The autoscrolling smasher room is fairly short.
@ super maks 64 you can have the level, but what do you mean the original gimmick? Does lunar magic change this levels mechanics? If this is the case the patch should be considered because we want to stay original as possible.
Can anyone explain further on this matter?
The original game loads the levels normally upon warping in translevel 24, but then checks for some conditions (amount of coins collected, time, number of Yoshi Coins) and changes the layer 1,2 and sprite data to hardcoded pointers (5 of 8 you can't even see in Lunar Magic(also the pointers are 2 byte long instead of 3)), even if you change sublevels CD CE CF the game will load different data. The patch instead makes the game load data of sublevels and puts the unusable rooms in slots B9-BC, and it doesn't even use freespace.
@super maks 64 well, thats not a huge game changer, but it certainly throughs a monkey wrench into porting these levels into Sma 2. The easiest solution is created one for each senario. I guess everyone in the whole collab needs to speak on this one..
@ Christian07 Perfect, thanks!
@ everyone It's my own fualt for not thinking of level 24 issue, but I dont want to make Super Mak 64 wait to long to make their level. I'm leaning towards allowing it 2 other users are. Anyone for/against?
I think SM64 mean this. As you can see, some levels are not shown by Lunar Magic
So, allowing the patch for make the gimmick usable is ok for me. Anyway, if you decide not to use, you can always disable the hijack of level 24 on the overworld menu Extra Options, and make a level without problems (this is not the case though)