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Bubble goomba issue



so, I am making a level in my hack that is based on parkour and bubble goombas. For some odd reason, once on the ground, the goombas randomly turn invisible and then come back a few seconds later. This also happens when I am carrying them.

Any suggestions on how to fix this would help a bunch. Thanks!

PS: yes, i have forest block tileset and sprite tileset enabled :)
Thanks in ADVANCE,

Quantum798
That must be the sprite memory you're using. Try setting it to 00. IDK the correct sprite memory.

Go to the Forest of Illusion 1 level (dunno the number) and see the sprite memory (by clicking the Lakitu icon)
My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!

If you still have got the problem with the sprite tile limitation, you should try to use No More Sprite Tile Limits and set the level header for this level to 0x10.
Originally posted by MasterSkodwarde
That must be the sprite memory you're using. Try setting it to 00. IDK the correct sprite memory.

Go to the Forest of Illusion 1 level (dunno the number) and see the sprite memory (by clicking the Lakitu icon)



No, best is 0E (click #lm{sprhead} and change it).
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