Language…
20 users online: Anas, anonimzwx, autisticsceptile1993, Batata Douce, Blizzard Buffalo, codfish1002, cozyduck, Foxy_9000_, Fozymandias, Housemeister, japexican007, Mario's GameBase, Maw, NewPointless, playagmes169, ppp9q,  shovda, sinseiga, temsuper1,  YouFailMe - Guests: 245 - Bots: 363
Users: 64,795 (2,376 active)
Latest user: mathew

dynasty's dirt and grass by dynastylobster

File Name: dynasty's dirt and grass
Submitted: 2017-07-19 05:02:33 PM by dynastylobster
Authors: dynastylobster
Type: Original
Purpose:
Description: a simple grass tileset by me , this is my first graphics submission , so i doubt anybody will use it

Removal Reason(s):
  • Your Map16 needs some rework: 1) avoid using page 2 because it has special features in LM -- give preference to pages 3 and so on; 2) remove tiles 241 and 243 because they're too similar to 230 and 231 and they don't deserve the Map16 space they consume; 3) make your tiles more condensed and organized, I suggest this arrangement (after deleting those two tiles I mentioned).
  • Make it so this cutoff doesn't happen.
  • The midtone in the cement block's palette (color 2D) is a bit bad. Try changing it to the color I used here (R: 160 G: 160 B: 176).
Also, the sample level file wasn't in the zipped folder along with the other files for some reason. Make sure every file relevant to your submission is present in a single location within your .zip.