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Super Luigi Land - Sesame Secret 2
Forum Index - SMW Hacking - Works in Progress - Super Luigi Land - Sesame Secret 2
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Nice Overworld Maps Gamma V!
What's with that green cloud in the Walnut Ghost House?
Great level btw! #smw{:TUP:}
It's forest foliage, not a cloud. I might use the same Layer 3 for a future athletic level.
I like your ghost house gimmicks. You might consider putting the poison water in Walnut Secret down half a tile or something, though, since the platforms that are on the bottom tile of the screen are difficult to see when they're almost completely submerged.
Just finished up another level.


Spring has sprung, and all the trees are blossoming, but what's that door for?

Going through doors here changes the season, which doesn't just change the palette. It also changes the layout a bit and what enemies and hazards you'll encounter.

Those berries that were so bright and ripe in the summer will fall on your head in the fall.

The enemies in winter aren't too tough, but the ground is slippery.

Screenshots don't do this level justice.
The Seasons gimmick of this level is OUTRAGEOUS.

Keep it up!
It ain’t about the holidays, bruh. C’mon.
A lot of battle royale games coming out smh
Really creative concept Gamma.


Marios Adventure in the Dreamworld - My first hack.

Nice work Gamma. Really enjoyed the demo levels, cant wait for the finished hack! Looks like some great levels to come.
While the Idea sounds nice in theory it doesnt look like you did a lot with it besides palette and small enemy/layout changes (The berries probably coming nearest to a nice idea). The four seasons bring a lot of ideas with them that can be used very good in a level.
And while I was watching the video I was more confused then anything most of the time and I didn't really know what was going on at the moment or where the player was. But that might differ from when I am playing the level on my own.
I have to agree with Tob here; the idea of the level is cool (I was always a sucker for season switching gimmicks) but unfortunately the level didn't really seem to use the seasons to its advantage. I really like the idea of the falling berries in the autumn, but the seasons didn't do anything else, other than changing the layout of the level.

Maybe you could hide a Dragon Coin in a horizontal pipe above water, than can only be entered when it is frozen over in the winter; it would make the seasons at least feel more involved with the level, instead of the Dragon Coins being hidden in a kind-of door maze.

I don't even know what I'm actually doing anymore... will I ever finish a hack?
I guess I need to play Kirby Super Star again to execute a Planet Floria-styled level as well as Planet Floria was executed. Oh well...Time for another level!


Luigi's caught in the middle of what may be an illegal logging operation.

At least the scale mushrooms aren't being chopped down.

In the second half of the level, the screen starts auto-scrolling, but trees are still being cut down.

At least the Fuzzies' habitats aren't disturbed by the cutting.
That athletic level does the justice after all. Can't wait for the full release, though!
It ain’t about the holidays, bruh. C’mon.
A lot of battle royale games coming out smh
Thanks, Kamekku. Tonight's a BIG night! I got another level done!



Kill Room in the trees

VIDEO I didn't take enough screenshots.
Time to double post!


This level starts with Luigi scaling a large tree while avoiding Grinders, Dry Bones, and Venus Fire Traps.

! Blocks make this much easier.

Inside, there are more Grinders.

Venus Firetraps are replaced with Thwomps.

The foliage cover and spiked ceiling are the main challenges of this Boom Boom fight.
The tree-concept isnt anything really new, but i think you covered it quite well.

Only thing id change perhaps are the GFX of boom boom. Apart from that i really like your level, especially that youre considering using pressed switches to make things easier is a plus to me.


I'm trying to keep the graphics SMW-style. That's why I'm using those Boom Boom graphics. Anyway, onto the next level, which I just finished.


It's a rainy ruins level.

Ninjis have new graphics drawn by Mathos. Red Ninjis move pretty fast while jumping every so often.

Blue Ninjis are a bit slower.

Here, you're rewarded for not losing the Yoshi you're given near the beginning of the level.
The Muncher pillars in Walnut Ruins is spot on! I also love the Walnut Fortress, too.

Keep up!
It ain’t about the holidays, bruh. C’mon.
A lot of battle royale games coming out smh
It looks pretty good to me. :)
Pretty cool level. I like the ruins theme going on in this level.
Thanks, guys.

Well, I'm now just one level away from completing Walnut Woods, so here's that penultimate level I just finished.


My arachnophobic mother is gonna LOVE this level!

"Caterpillars, Mama Luigi!"

Good thing I have a Yoshi.

One suggestion, I would recommend giving the hack a less generic name as it seems somebody is already using the name for their hack.
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Forum Index - SMW Hacking - Works in Progress - Super Luigi Land - Sesame Secret 2

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