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Ledge Grabbing in SMW?
Forum Index - SMW Hacking - SMW Hacking Help - Ledge Grabbing in SMW?
Pages: « 1 »
ok, so I've been needing ledge grabbing in smw, so i can make a limited jump like in The Flintstones Rescue of Dino and Hoppy, if this is possible how much asm would it take?
Maybe there's a custom block or something that acts like a sticky surface and won't allow Mario to fall down if he touches it but will allow him to jump. Something like that might simulate a ledge grab.

Check out the C3 thread!


Do you like my Twilight Sparkle Resolute Form sprite? PM me your thoughts.

There are sticky custom blocks, but I don't know where to find them. I only know they exist because I watched a Let's Play of a ROM hack that included sticky blocks.

The hack is called "Mario's Wacky World" btw.
"how much asm would it take?"

About 3,565 bytes from this file:
Wall Kick

It affects player physics, so I'd imagine all solid surfaces can be grappled. It seems to work like in Megaman.

If you want the grappling excluded to just blocks, try this:
Walljumps 2

With a custom block you can just pick and choose what surfaces can be grappled.

The opposite of this feature is the Walljump/Note Block Glitch Fix v1.5 which seems to remove the possibility of wall jumping for TAS players.

Happy hacking.
Thank you, that'll help
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Forum Index - SMW Hacking - SMW Hacking Help - Ledge Grabbing in SMW?

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