|File Name: ||Reverse Gravity |
|Submitted: ||2017-07-05 02:25:39 PM by Mathos |
|Obsoletes: ||Reverse Gravity |
|Authors: ||MarioE |
|Tool: ||Asar |
|Requires Free Space: ||Yes |
|Bug Fix: ||No |
|Featured: ||No |
|Description: ||This patch allows the player to have reversed gravity. Included are two gravity blocks and levelasm for gravity controlled by on-off blocks; read the readme for more details. |
Mathos's note: Fixed the code (as it didn't work as-is because of assembler quirks) and made the patch SA-1 hybrid.
Uhhh, not sure what happened:
Did you test SA-1 support? I'm using the included levelASM code (which works fine on a non-SA-1 ROM) and got that.
In a related note, the levelASM code should be updated to use UberASMTool format (main label, SA-1 support). And the blocks would benefit from the wallrun offsets included in the newest GPS.
Also, not required, but try adding |!bank to JML addresses, so they access in FastROM the code in non SA-1 ROMs.