Tried half of it and it's a pretty neat gimmick. However I do think the lack of Buzzy's speed will make it tedious eventually. If I may suggest something, please add a few power ups! One idea that especially comes to mind is the 'Lava Beetle', aka a glitched Spiny in the Underground tileset. Make it shoot fire straightfoward or something, idk.
The design is overall pretty decent but difficulty is not really my cup of tea.
-------------------- Read my posts with a terrible British accent, please and thank you.
I love the design, not perfect, but fun sometimes and interesting.
The gimmicks are pretty well executed, its hard sometimes get used to the camera, aside that, its good for me.
Waiting for next demo...
This is an intersting hack, It remember me "Milk & Nuts" another Game where you only can jump one tile, This was fun to play and i died sometimes but nothing bad with the hack, Keep it up i want to play the full thing
Haven't played this yet, but I've seen a video. It looks like a fine hack. It already has nice challenges but a few jumps are too hard. I like the new decorations you have used thus far yet I'm not sure about their shadings. If there's no shading on a block, add it and if it's done wrong, fix it.
Very interesting idea. The execution of it is decent. As others have pointed out, the lack of powerups and slow walking speed get bothersome quickly.
The hack is quite hard, but it's most definitely nowhere near kaizo difficulty. I'm looking forward to seeing what you do with it later. The idea of playing as a Buzzy Beetle can be taken way further than changing the game's physics. Your levels, however, are nicely done with creative obstacles and puzzles.
Overall, this is a very clean hack and creative level design. You should consider doing more with the Buzzy Beetle idea to make everything more interesting since the plain old slow walking and low jumping would probably get boring after a couple more levels.