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Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.Not logged in.
SMWDB (a curated catalog of SMW hacks)
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2018 - SMWDB (a curated catalog of SMW hacks)
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In all seriousness though, this is really awesome. It's hard to imagine the dedication that went into this. Well done!
Wow. You even have the 2010 and 2011 versions of M2W2V there, those ones disappeared from my hard drive years ago. I'm impressed.

(btw, in the 2010 M2W2V, Burning Land is listed as level 05, although it's actually level 18)
I'm honestly very surprised you have versions of Not a Hard Hack

~edit~
I just downloaded V2 and holy christ you have a version thats not broken so I may actually be able to finish it now.
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in the 2010 M2W2V, Burning Land is listed as level 05, although it's actually level 18

There is an automated process to label the level IDs in the page by using a namelist dumped by LM. You can access a levels.txt for each entry on my site. The name BURNING LAND was given to both IDs, so it appears by both on the page.

For backgrounds to be selected, I chart the name of the first visitable level of each hack, then use a script that gives the ID of the matching level name for permanent assignment. If more than one ID matches by name, I compare them visually to assign the correct ID. Sometimes, I have intentionally chosen the 'wrong' ID if it follows a boring pipe screen or mini cutscene that leads to it, but I maintain the originating level name for reference. This is where I can control the aesthetics a little, so sometimes I will.


Ninja Boy, I know you have hundreds, if not thousands of hacks squirreled away for your channel. Would you consider putting up any you think need saving? Though as you see, I don't discriminate, and would take a rotting carcass if given the opportunity. #tb{'U'}
This should be integrated with SMWC in my opinion. Spectacular project!

SMWC members who have helped make Ganymede the hack I want it to be
Originally posted by Zandro
Ninja Boy, I know you have hundreds, if not thousands of hacks squirreled away for your channel. Would you consider putting up any you think need saving? Though as you see, I don't discriminate, and would take a rotting carcass if given the opportunity. #tb{'U'}


I have 716 hack files from throughout the years which some are newer and you probably have them already listed but I know I also have a lot that have not been uploaded yet.

I could work with you to somehow get these out into your list the only problem is I don't really have author names to any of them anymore
This was a Nostalgia Trip from me, seeing very, very old hacks of mine even listed here.

Thank you so much for this, this was a pleasant surprise after lurking here for a bit :)
Holy cow, I can't believe my oldest hacks are there. And here I thought I would never recover them since I lost them. Good job digging everything up and thank you!

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Twitter
I love old smw hacks. And I like to thank Zandro for posting this thread at C3.
Originally posted by Zandro
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Edit: Maybe it's just me but you might want to rename the Dev Aids section...

What if I did name it for that reason? Would you hold it against me in the morning? Yes. The correct answer is yes.

Looking for Catalogs, I play Joke Hacks as well!

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Your Layout has been removed
Wow, this is pretty darn awesome.



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>Mark danced crazy!
>Any category

>Ctrl + A

>Paste in line counter

>Google's random number generator

>From 1 to number of lines

>Generate "x"

>Play the hack in line "x"

Basically a casual livestream content generator.
Layout by MaxodeX, an awesome dude.
Zandro, I freaking love you
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Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2018 - SMWDB (a curated catalog of SMW hacks)

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