Yeah, that model was quite tough to use. I assume the original game had some kind of flat shading, so they did a really sloppy job on all of Patrick's "freckles" and kinda just put them on there. In theire game, you wouldn't see this, but when used in an environment with some more advanced light-setup, you will (see prototype Patrick screenshot further above). So basically, I had to weld all those with the rest of the model first, just so that it would look okay-ish.
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