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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Is there a way to conver raw 8-bit unsigned PCM samples to .brr?
Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Is there a way to conver raw 8-bit unsigned PCM samples to .brr?
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Title. I'm trying to conver the "SEGA" sound from a dissasembly of Sonic 1 into a .brr sample.
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Audacity may be able to open that file. If so then you simply "Export As" and save it to a 16-bit WAV file. From there you can take action to convert the file to BRR.

Most BRR conversion software only accept 16-Bit WAV files, furthermore using 8-bits would have negligible difference on file size, rather it has a worse compression ratio than 16-bits.
If you're not looking for exact authenticity I recommend using the soundbyte from Sonic Mega Collection instead, as it's what they had before compressing it to use in Sonic 1. Pretty sure there's a WAV version of that around somewhere.
the first 4 seasons of doctor who are the only good content the modern series has to offer and you cannot convince me that steven moffat is a good writer, i dislike all his episodes even in those seasons
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Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Is there a way to conver raw 8-bit unsigned PCM samples to .brr?

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