Originally posted by Noivern
Luxuriosa wants a P-switch's color to be determined independently of where it's placed, instead of being determined by its x-axis placement in SMW.
For what it's worth, I thought there was a disassembly of the P-switch that lets you do that, but it turns out there's not. Get on it, spriters.
Yes this, but containing the new colour's properties, so if the switch is placed where it would normally be silver, it would be blue instead with the blue p-switch effects.