Originally posted by Emerald Shell
Are these abstract ruins? Because I can't tell why the room in the GIF is minimalistic otherwise.
I guess you can say that. That said, I haven't decided whether the aesthetics will be in the final level. Considering I already ran out of GFX slot though... They probably will.
This is a small mockup of how I plan to design the second half's gimmick: layer 2 smash involving water and some water-related enemies.
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