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Goombas are behaving strangely

Hello, I added a goomba to a custom level. The problem is, that when I get close to it, the goomba doesn't charge after me like it usually does. I never modified the behavior in any way, and I used the same behavior parameters that Nintendo used. Any ideas on why this behaves that way?

(Another thing is that when I set the model to "toad", it becomes transparent unless it is in front of a shadow or the water. The memory banks have been used correctly, and it is shaped like a toad, it is just transparent.)

If it helps, I used SM64 Editor and Quad64. Thanks in advance.