SMW Central is the largest ROM hacking community on the internet, and the gathering place for all the resources you need to create your own ROM hack. We offer a large selection of completed hacks as well, ready for you to play! Traditionally SMW Central focuses on hacking Super Mario World, but over the years we've collected a ton of resources and hacks involving other games, too. Our community is ever-growing — sign up now and be part of it!
As you're putting your shopping lists together for the holidays and breaking out the winter coats (or the summer shorts, if you're on that side of the world), we have some more fun to add to your December plans:
- 2024 MOSTS will open for voting on December 6, 2024 at 2:00 PM (that's in 6 days if you don't like clocks), and run for a week.
- 72 Hours of Kaizo #2: One last little shindig for the year - we will host the second 72hoK starting December 13, 2024 at 4:00 PM. It wil be a themed contest, so don't you prework on this. Remember, Santa Thwomp is watching.
Community Contests Update
So it turns out that when we created the Community Contests & Events subforum, we forgot to enable regular users to make threads. So if you've had a contest idea burning in the last....uh......4 months......you are now able to post them in the subforum now.
DDOS Protections have been enabled on the site for the time being.
Please be patient as we wait for this DDOS attempt to end. The site should be back to normal shortly.
I'm back, I've been working on this hack for several months and I can finally publish it.
For those wondering about Banana is missing, don't worry, I'm still working on it, but in the meantime… (read more…)
You can make various broths with one asm file.
We also have new behavior patterns.
I used the graphic from here.
I got the names of Curve Bro, Braze Bro and Frost Bro from here.
It is already… (read more…)
One of the many banger songs found in the, now defunct, SNESmusic forum public domain.
You can find the original song as well as many more songs here. (which were very kindly provided by Nanako,… (read more…)
The Green Mountains and Trees background from Super Mario All-Stars: Super Mario Bros. 3 but got converted into Layer 3.
The lime green mountains are not included because they will take too much… (read more…)
Bone enemies are no longer knocked down by capes and bounces and will crumble on the spot.
It will react to sprites thrown, such as shells.
They can be defeated by bumping into them in an… (read more…)
Set of intervals from minor 2nd to octave of a 50% duty cycle square wave. The samples are tuned to the lowest note in the interval. Best used in the octave range of o3 - o4. The total size of the… (read more…)
Unlike "Single Slippery Block", this one, you don't need an anti-slippery block placed above the slippery block for a workaround prevention. It also has proper slippery corners without making the… (read more…)
Download, unzip, and patch ROM hacks all in one go!
You can search SMW and YI hacks on SMWCentral's catalogue directly from within the tool. The tool will download, unzip, and patch them… (read more…)
A hybrid beach / underwater background seen in the beginning of Pirate's Man level, from Mega Man & Bass, also known as, Rockman & Forte. It includes the bubble palette animation used in the game.… (read more…)
You can sell your powerup with this custom block, with coins in return. Of course, the sound effects and the amount of money you gain is adjustable. Don't even think of crediting me.
This is Megaman Battle Chip Challenge's battle theme, which IMO is one of the best battle themes in the entire Battle Network series (too bad the game doesn't have any more memorable tunes tho,… (read more…)
SMW2+2 is my second full hack of Yoshi's Island.
Story: The stork was peacefully on his way to deliver future heroes Baby Mario and Luigi to their parents, when all of a sudden, Kamek appeared in… (read more…)
This is a close approximation of Lololo and Lalala from the Kirby universe.
The sprite will wait until the player approaches and will start to walk. After it hits a wall, it will teleport to a… (read more…)
This patch introduces the ability to use Reznor's fireball outside of boss rooms; by setting $1765,x(y), you can enable a larger projectile for both the aimed Reznor Fireball and the Spitfire Jumping… (read more…)