Welcome! SMW Central aims to be the Super Mario World hacking site, hosting everything you will ever need in order to create your own hack. We have sections with tons of content including graphics, music, sprites and more - ready to use in your own projects! We also host a big selection of completed hacks, so if you need some inspiration or simply just came here to find something to play, you will surely be satisfied, as well. Over the years, we have built up quite a large community, so if you need help with anything or feel the need to chat with other Super Mario World enthusiasts, be sure to check out our forums where you can join hundreds of friendly users in the discussion of a big variety of topics. Enjoy your stay!
Help getting started
The Getting Started section of our F.A.Q. contains general information about SMW hacking, ROMs and emulation. In order to play a hack from our hacks section, you will need to know how to use BPS patches. If you ever want to create your own hack, be sure to read all the F.A.Q. sections. They contain lots of helpful information! You should also check out our tutorials section where you will find tutorials to help you with many different aspects of SMW hacking.
The latest version of Lunar Magic is 3.30, released on May 1st, 2021. You can download it here.
Latest News: The first Questionable Level Design Contest is Live!
The Questionable Level Design Contest has made its way to SMW Central! What does that mean? We have no idea, but we bet you have some idea, and AmperSam is here to help you showcase your impeccable taste to the world .
We interrupt your Summer C3 event to bring you our 14th 24-Hour Super Mario World contest! Get ready to mix 'n match resources to cook up some quick courses - levels, that is! And remember, "if you need instructions, check out the enclosed instruction book." -Hotel Mario
We are heartbroken to join the thousands of people who are mourning the loss of Near.
Beyond their foundational work on bsnes and contributions to the world of emulation and classic gaming, we were fortunate to have Near as a member of the site offering both technical and personal advice to users interested in learning about ASM and classic console programming. Thanks to their efforts, we have the BPS patch format, xkas, and all of the tools built upon those foundations that they laid.
More than that, their personal contributions and willingness to help others inspired many of us to grow and thrive as programmers, designers and enthusiasts. Whether you were a professional developer or someone brand new to ASM, Near offered their extensive expertise to all they could, even it it meant digging into something new or unknown. Their loss is immense, not just because of the legacy of their work, but because of their legacy as a member of our community.