SMW Central is the largest ROM hacking community on the internet, and the gathering place for all the resources you need to create your own ROM hack. We offer a large selection of completed hacks as well, ready for you to play! Traditionally SMW Central focuses on hacking Super Mario World, but over the years we've collected a ton of resources and hacks involving other games, too. Our community is ever-growing — sign up now and be part of it!
Due to the incredible patience of all overworld fans, it is now officially time to begin the first 72hoOWDC contest, the contest WILL end on monday so make sure to be quick!
Nuatepra, launched in April '23 as a completely different project, is a collaboration between ocked & Aclais.
While building, we kept our focus on flow and fun, while still offering a good… (read more…)
Comes from the Snes game, it could be used as a training room, or even a castle would fit.
Rykon-V73 Edit: BG uses less tiles for easier optimization, additionally the BG can also loop, and be… (read more…)
Asar is a Super Nintendo assembler based on xkas v0.06. It's the assembler used primarily on SMW Central.
Asar's got a freespace finder, will ask for filenames if double clicked, can use… (read more…)
This patch modifies the despawn handling and OAM of most of the extended sprites so that they can safely go offscreen without issues:
-They disappear if the top-left part of the 16x16 bounding box… (read more…)
This is the Phanto from SMB2.
It will chase the player when they hold a Key, but a custom version will flash and chase the player when they hold a Throw Block.
Additionally, this sprite contains… (read more…)
Kill the player after a button of your choice has been pressed a given amount of times.
This UberASM allows to configure which button(s) to detect, how many times you need to press them, if you… (read more…)
This simple code grants the player an extra life at certain checkpoints in the score. Use with game mode 14 (regular level gameplay).
Originally made by me, but completely changed and greatly… (read more…)
----This is a Kaizo YI hack----
Ironically, this will be released before Things.smc 1 is done.
FAQ:
1) Q: When will Things.smc be finished?
A: I'm still working on it, I just… (read more…)
A simple patch that makes the sprites 28, 37 and AF (Big Boo, Boo and Boo Block) have the opposite function if the extra bit is set. They will chase, if player faces him.
Note that you will have… (read more…)
This is the flying cloud from YI that contains an item. You can customize which sprite is spawned by modifying the extra property bytes. It is triggered with a shell or a stunned enemy. It comes with… (read more…)
"What you get by achieving your goals is not as important as what you become by achieving your goals." ~ Zig Ziglar Yoshi, the universe and a mission: Help Yoshi to find his ultimate way through the… (read more…)